Demo video: Flocking and herding in 2-D, boid model - Hart & Cunningham (original) (raw)

Profile User: massforge Name: The MASSFORGE Project Community Page Summary · Demo video: Flocking and herding in 2-D, boid model - Hart & Cunningham Latest Month August 2008 12345678910111213141516171819202122232425262728293031 Search Search: Category: Entry Tags 3-d, artificial intelligence, bayesian networks, conferences, demo, graphical models, ijcai, machine learning, massforge, travel, turrets, uai 13th-Dec-2007 11:26 pmweaponmassforgebanazirPosted: 13 Dec 2007Authors: Jack Hart and Duncan CunninghamDescription: Flocking simulation using Reynolds' boid model with 100 agents, rendered with the Ogre3D graphics engine. In this simulation, the movement of agents is restricted to a plane. The spring, 2008 edition of the system will use 3-D banking and steering, with other imported models.3-D models used: Subaru WRX STi Rally Car (blue and white) and Jeep Cherokee (red)Acknowledgements: zengeneral for inspiration and early tips--BanazirTags:demo, massforgeMood:pleasedpleased SpeakLinkFlag

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