CSE 168 Computer Graphics II: Rendering (original) (raw)
Week 1
Apr 2
Introduction, Basic Raytracing (Handout: Whitted paper Haines chapter)
Apr 4
More Raytracing, Acceleration Structures (Handout: Hanrahan, Shirley chapters)
Week 2
Apr 9
Illumination and Reflection (Handout: Cohen chapter Bala chapter
Apr 11
Global Illumination and Rendering Equation (Handout: Kajiya paper)
Apr 15
Assignment 1 Due April 15 Monday, 11:59 PM
Week 3
Apr 16
Monte Carlo Integration (Handout: Veach Thesis (Ch 2), Old Stanford Course (part 2)
Apr 18
Details for Direct Lighting, Specularities
Week 4
Apr 23
Monte Carlo Path Tracing, Global Illumination (Handout: Old Siggraph Course Notes, Cook 84, Kajiya 86)
Apr 25
Details for Indirect Lighting
Apr 25
Assignment 2 Due April 25 Thursday, 11:59 PM
Week 5
Apr 30
(Multiple) Importance Sampling (Handout: Veach 95)
May 2
BRDFs (Handout: BRDFs, Torrance-Sparrow, Cook-Torrance Oren-Nayar Lawrence Walter)
May 6
Assignment 3 Due May 7 Tuesday, 11:59 PM
Week 6
May 7
Sampling and Antialiasing (Handouts: FVDFH, Cook86 MC Visibility)
May 9
Advances in High Quality Rendering
Week 7
May14
Monte Carlo Denoising
May16
Environment and Texture Maps (Handouts: Debevec: History Light Probes PBRT Sampling SIS Paper)
May20
Assignment 4 Due May 20 Monday, 11:59 PM
Week 8
May21
Volumetric Rendering
May23
Precomputed Rendering (Handouts: Sloan 02 Ng 03 Ng 04 PRT Survey)
Week 9
May28
Image-Based Rendering and Light Fields (Handout: SIGGRAPH 00 Course Notes)
May29
Project proposals with milestone Due May 29 Wednesday, 11:59 PM
May30
Real-Time Rendering 1 (Handouts: Heidrich Cabral Shadow Mapping)
Week 10
Jun 4
Real-Time Rendering 2
Jun 6
Appearance Modeling and Rendering
Finals Week
Jun 11
Final projects due June 11 Tuesday, 11:59 PM