Bar Karma (original) (raw)

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Bar Karma is the first online community-developed network television series. Online users pitch their own ideas for scenes and twists online, using a tool designed by Will Wright called the . Some are eventually chosen by the production staff, and are utilized to help create a new episode every week. The main plot revolves around a bar known as "Bar Karma", a bar that resides someplace in between parallel timelines. Up until now, the typical structure of the shows consists of a patron accidentally walking into or being transported to the bar, where they are shown the consequences of their current life actions, and the potential outcomes for their behavior and choices. This, ultimately, leads to a , and forces the patron to make a life-altering choice.

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dbo:abstract Bar Karma is the first online community-developed network television series. Online users pitch their own ideas for scenes and twists online, using a tool designed by Will Wright called the . Some are eventually chosen by the production staff, and are utilized to help create a new episode every week. The main plot revolves around a bar known as "Bar Karma", a bar that resides someplace in between parallel timelines. Up until now, the typical structure of the shows consists of a patron accidentally walking into or being transported to the bar, where they are shown the consequences of their current life actions, and the potential outcomes for their behavior and choices. This, ultimately, leads to a , and forces the patron to make a life-altering choice. In the first episode, Doug Jones suddenly walks into the bar after a one-night stand. He is confused, and thinks that he accidentally fell asleep and is dreaming. When he finally realizes that this is some strange form of reality, James (Sanderson) and Dayna (Howarth) explain to him why he is in the bar, and is given the chance to alter his fate, and the course of "Bar Karma." (en)
dbo:creator dbr:Will_Wright_(game_designer) dbr:Albie_Hecht
dbo:executiveProducer dbr:Albie_Hecht
dbo:network dbr:Current_TV
dbo:numberOfEpisodes 12 (xsd:nonNegativeInteger)
dbo:numberOfSeasons 1 (xsd:nonNegativeInteger)
dbo:releaseDate 2011-02-11 (xsd:date)
dbo:runtime 1320.000000 (xsd:double)
dbo:starring dbr:Matthew_Humphreys dbr:William_Sanderson dbr:Cassie_Howarth
dbo:thumbnail wiki-commons:Special:FilePath/Bar_Karma_logo.jpg?width=300
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dbp:background #BFDEFF (en)
dbp:country United States (en)
dbp:creator dbr:Will_Wright_(game_designer) dbr:Albie_Hecht (en)
dbp:executiveProducer dbr:Albie_Hecht
dbp:firstAired 2011-02-11 (xsd:date)
dbp:network dbr:Current_TV
dbp:numEpisodes 12 (xsd:integer)
dbp:numSeasons 1 (xsd:integer)
dbp:runtime 1320.0
dbp:starring dbr:Matthew_Humphreys dbr:William_Sanderson (en) Cassie Howarth (en)
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dcterms:subject dbc:2010s_American_science_fiction_television_series dbc:2011_American_television_series_debuts dbc:2011_American_television_series_endings dbc:English-language_television_shows
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rdfs:comment Bar Karma is the first online community-developed network television series. Online users pitch their own ideas for scenes and twists online, using a tool designed by Will Wright called the . Some are eventually chosen by the production staff, and are utilized to help create a new episode every week. The main plot revolves around a bar known as "Bar Karma", a bar that resides someplace in between parallel timelines. Up until now, the typical structure of the shows consists of a patron accidentally walking into or being transported to the bar, where they are shown the consequences of their current life actions, and the potential outcomes for their behavior and choices. This, ultimately, leads to a , and forces the patron to make a life-altering choice. (en)
rdfs:label Bar Karma (en)
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