Basic Role-Playing (original) (raw)

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Basic Role-Playing (BRP) is a tabletop role-playing game which originated in the RuneQuest fantasy role-playing game. Chaosium released the BRP standalone booklet in 1980 in the boxed set release of the second edition of RuneQuest. Greg Stafford and Lynn Willis are credited as the authors. Chaosium used the percentile skill-based system as the basis for most of their games, including Call of Cthulhu, Stormbringer, and Elfquest.

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dbo:abstract Basic Role-Playing (BRP) is a tabletop role-playing game which originated in the RuneQuest fantasy role-playing game. Chaosium released the BRP standalone booklet in 1980 in the boxed set release of the second edition of RuneQuest. Greg Stafford and Lynn Willis are credited as the authors. Chaosium used the percentile skill-based system as the basis for most of their games, including Call of Cthulhu, Stormbringer, and Elfquest. (en) Basic Role-Playing o BRP (en español «juego de rol básico») es un sistema de juego genérico para juegos de rol publicado por primera vez en Estados Unidos por la editorial Chaosium en 1980. Editado varias veces a lo largo de los años su edición más reciente ha sido publicada por Chaosium en junio de 2008. (es) Basic Role-Playing (« jeu de rôle basique » en anglais), ou BRP, est le nom donné au système de jeu générique qu'utilise l'éditeur Chaosium pour ses jeux de rôle sur table, en référence au nom du livret qui en définissait les principes, publié pour la première fois en 1980. Il est aussi parfois appelé système Chaosium, du nom de l'éditeur qui l'a inventé, par opposition à d'autres systèmes de jeu de rôle, comme les systèmes d6 et d20. Toutefois l'utilisation de dés à 100 faces n'est pas l'exclusivité de Chaosium. Une version générique et simplifiée a été éditée en France dans un numéro hors-série du journal Casus Belli sous le nom (et l'orthographe) BaSIC, le jeu de rôle pour tous. Chaosium l'a à nouveau réédité, sous le même titre, en juin 2008. (fr) Basic Role-Playing (abbreviato in BRP) è la forma "generica" delle regole per il gioco di ruolo pubblicato dalla casa editrice statunitense Chaosium. (it) ベーシック・ロールプレイング(Basic Role-Playing)は、アメリカ合衆国のゲーム会社ケイオシアム社が開発したテーブルトークRPG(TRPG)の基幹システムである。略称はBRP。 (ja) Basic Role-Playing (förkortat BRP) är ett regelsystem för rollspel som utvecklades cirka 1980 när förlaget Chaosium beslöt att bryta ut regelsystemet ur RuneQuest och göra det till ett generellt regelsystem. Tanken var att varje nytt rollspel skulle levereras med BRP-reglerna och ett särskilt kampanjhäfte. Ett antal kampanjhäften för fantasy, science fiction, superhjältar med flera producerades. Basic Role-Playing har utgjort basen i en uppsjö olika rollspel, bland andra Call of Cthulhu, Stormbringer, , och de svenska Drakar och Demoner-spelen. (sv) 基本角色扮演系統(Basic Role-Playing)是一種角色扮演遊戲規則。作為一個技能百分比系統,它類似GURPS或D20規則的平台,會依世界觀的不同而可以作不同的調整,如《克苏鲁的呼唤》中無力的現代調查員和Stormbringer中一刀一個的英雄就是明顯的對比。 大部分的混沌元素出版的角色扮演遊戲都採用此規則,BRP用的主屬性類似龍與地下城,力量(Strength)、體質(Constitution)、體型(Size)、智力(Intelligence)、法力(Power)、敏捷(Dexterity)和魅力(Charisma)或外表(Appearance)跟D&D的差不多,有一個極大的不同點是體型,在BRP中,傷害加值是由力量加體型來決定,HP上限則是由體質加體型來決定,另外HP上限變動只跟屬性變動有關,屬性不變下並不會提昇。 此系統沒有所謂的經驗值,在擲骰技能判定方面,BRP使用D100來判定,而技能的提昇不是由獲得的經驗值,改以經驗判斷(experience check),即由擲D100來判定技能的提昇於否,丟出比現在技能高的點數則成功的提昇技能,若是要得到技能經驗判斷的機會,玩家必須在跑團的過程中使用那個技能,這是個鼓勵使用技能和考慮多方向投資起始技能的系統,因為高技能數值也意味著提升的困難。 在護具防護方面,格擋是個技能,身上的護具是吸收傷害跟迴避無關。 在2004年,混沌元素出版BRP規則和魔法規則書。 (zh)
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dbp:caption Cover of the first edition of Basic Role-Playing (en)
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rdfs:comment Basic Role-Playing (BRP) is a tabletop role-playing game which originated in the RuneQuest fantasy role-playing game. Chaosium released the BRP standalone booklet in 1980 in the boxed set release of the second edition of RuneQuest. Greg Stafford and Lynn Willis are credited as the authors. Chaosium used the percentile skill-based system as the basis for most of their games, including Call of Cthulhu, Stormbringer, and Elfquest. (en) Basic Role-Playing o BRP (en español «juego de rol básico») es un sistema de juego genérico para juegos de rol publicado por primera vez en Estados Unidos por la editorial Chaosium en 1980. Editado varias veces a lo largo de los años su edición más reciente ha sido publicada por Chaosium en junio de 2008. (es) Basic Role-Playing (« jeu de rôle basique » en anglais), ou BRP, est le nom donné au système de jeu générique qu'utilise l'éditeur Chaosium pour ses jeux de rôle sur table, en référence au nom du livret qui en définissait les principes, publié pour la première fois en 1980. Il est aussi parfois appelé système Chaosium, du nom de l'éditeur qui l'a inventé, par opposition à d'autres systèmes de jeu de rôle, comme les systèmes d6 et d20. Toutefois l'utilisation de dés à 100 faces n'est pas l'exclusivité de Chaosium. Une version générique et simplifiée a été éditée en France dans un numéro hors-série du journal Casus Belli sous le nom (et l'orthographe) BaSIC, le jeu de rôle pour tous. Chaosium l'a à nouveau réédité, sous le même titre, en juin 2008. (fr) Basic Role-Playing (abbreviato in BRP) è la forma "generica" delle regole per il gioco di ruolo pubblicato dalla casa editrice statunitense Chaosium. (it) ベーシック・ロールプレイング(Basic Role-Playing)は、アメリカ合衆国のゲーム会社ケイオシアム社が開発したテーブルトークRPG(TRPG)の基幹システムである。略称はBRP。 (ja) Basic Role-Playing (förkortat BRP) är ett regelsystem för rollspel som utvecklades cirka 1980 när förlaget Chaosium beslöt att bryta ut regelsystemet ur RuneQuest och göra det till ett generellt regelsystem. Tanken var att varje nytt rollspel skulle levereras med BRP-reglerna och ett särskilt kampanjhäfte. Ett antal kampanjhäften för fantasy, science fiction, superhjältar med flera producerades. Basic Role-Playing har utgjort basen i en uppsjö olika rollspel, bland andra Call of Cthulhu, Stormbringer, , och de svenska Drakar och Demoner-spelen. (sv) 基本角色扮演系統(Basic Role-Playing)是一種角色扮演遊戲規則。作為一個技能百分比系統,它類似GURPS或D20規則的平台,會依世界觀的不同而可以作不同的調整,如《克苏鲁的呼唤》中無力的現代調查員和Stormbringer中一刀一個的英雄就是明顯的對比。 大部分的混沌元素出版的角色扮演遊戲都採用此規則,BRP用的主屬性類似龍與地下城,力量(Strength)、體質(Constitution)、體型(Size)、智力(Intelligence)、法力(Power)、敏捷(Dexterity)和魅力(Charisma)或外表(Appearance)跟D&D的差不多,有一個極大的不同點是體型,在BRP中,傷害加值是由力量加體型來決定,HP上限則是由體質加體型來決定,另外HP上限變動只跟屬性變動有關,屬性不變下並不會提昇。 此系統沒有所謂的經驗值,在擲骰技能判定方面,BRP使用D100來判定,而技能的提昇不是由獲得的經驗值,改以經驗判斷(experience check),即由擲D100來判定技能的提昇於否,丟出比現在技能高的點數則成功的提昇技能,若是要得到技能經驗判斷的機會,玩家必須在跑團的過程中使用那個技能,這是個鼓勵使用技能和考慮多方向投資起始技能的系統,因為高技能數值也意味著提升的困難。 在護具防護方面,格擋是個技能,身上的護具是吸收傷害跟迴避無關。 (zh)
rdfs:label Basic Role-Playing (en) Basic Role-Playing (es) Basic Role-Playing (fr) Basic Role-Playing (it) ベーシック・ロールプレイング (ja) Basic Role-Playing (sv) 基本角色扮演系統 (zh)
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