dbo:abstract |
Ben Houge (/hoʊɡ/; born 1974) is an American composer and audio designer. He has worked on many projects, including composing music and designing audio for video games since 1996. He contributed to popular titles during his seven years of association with Sierra On-Line including developing audio for the Half-Life series and Arcanum: Of Steamworks and Magick Obscura. In 2003, Houge left Sierra to work as a freelance audio designer and later joined the video game corporation Ubisoft. Much of his work employs computers to make decisions and generate sound, and he has incorporated ideas from his experience in digital media into compositions for live performance. He received his Bachelor of Arts degree (B.A.) in Music Theory from St. Olaf College and his Master of Music degree (M.M.) from the University of Washington and is currently an assistant professor at Berklee College of Music. Houge's work on "food operas," that is, electronic music environments for dining that adapt to the dishes and courses being served to each dinner or table of dinners, has been extensively noted in the press. (en) Ben Houge, né en 1974, est un compositeur et concepteur audio américain dans le domaine du jeu vidéo. La plupart de son travail repose sur la génération de son par le biais d'ordinateurs. Il a incorporé des idées provenant de son expérience personnelle en matière de média digital au sein de compositions pour des performances live. Il travaille pour le studio d'Ubisoft situé à Shanghai en Chine depuis 2004, après avoir travaillé durant sept ans pour le compte de Sierra Entertainment à Seattle. En 2003, avec Korby Sears, Mike Min et Geoff Ogle, il fonde Sound Currents, une société d'oragnisation de concerts de musique expérimentale à Shanghai. (fr) |
dbo:activeYearsStartYear |
1996-01-01 (xsd:gYear) |
dbo:birthPlace |
dbr:York,_Nebraska |
dbo:genre |
dbr:Video_game_music dbr:Classical_music dbr:Ambient_music dbr:Chamber_music dbr:Liturgical_music |
dbo:occupation |
dbr:Musician dbr:Composer dbr:Sound_design dbr:Film_score |
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http://benhouge.com/ http://benhouge.com http://www.berklee.edu/people/ben-houge http://www.gamessound.com/texts/Arcanum.pdf |
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dbp:birthPlace |
York, Nebraska, U.S. (en) |
dbp:genre |
Video game music, orchestral, vocal, classical, chamber, liturgical, ambient (en) |
dbp:name |
Ben Houge (en) |
dbp:occupation |
Composer, musician, sound designer, film scorer (en) |
dbp:website |
http://benhouge.com |
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dbp:yearsActive |
1996 (xsd:integer) |
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rdfs:comment |
Ben Houge (/hoʊɡ/; born 1974) is an American composer and audio designer. He has worked on many projects, including composing music and designing audio for video games since 1996. He contributed to popular titles during his seven years of association with Sierra On-Line including developing audio for the Half-Life series and Arcanum: Of Steamworks and Magick Obscura. In 2003, Houge left Sierra to work as a freelance audio designer and later joined the video game corporation Ubisoft. Much of his work employs computers to make decisions and generate sound, and he has incorporated ideas from his experience in digital media into compositions for live performance. He received his Bachelor of Arts degree (B.A.) in Music Theory from St. Olaf College and his Master of Music degree (M.M.) from the (en) Ben Houge, né en 1974, est un compositeur et concepteur audio américain dans le domaine du jeu vidéo. La plupart de son travail repose sur la génération de son par le biais d'ordinateurs. Il a incorporé des idées provenant de son expérience personnelle en matière de média digital au sein de compositions pour des performances live. Il travaille pour le studio d'Ubisoft situé à Shanghai en Chine depuis 2004, après avoir travaillé durant sept ans pour le compte de Sierra Entertainment à Seattle. (fr) |
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Ben Houge (en) Ben Houge (fr) |
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