Creature suit (original) (raw)

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Creature suits are realistic costumes used to disguise a performer as an animal, monster, or other being. They are used in film, television, or as costumed characters in live events. Unlike mascots, they are often made with a high degree of realism. In contrast with prosthetic makeup, which is applied to an actor's skin, the wearer is not normally visible outside their movements controlling the costume, although in some cases, part of the wearer's body is still visible (such as in the case of mermaids or other half-human monsters).

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dbo:abstract Creature suits are realistic costumes used to disguise a performer as an animal, monster, or other being. They are used in film, television, or as costumed characters in live events. Unlike mascots, they are often made with a high degree of realism. In contrast with prosthetic makeup, which is applied to an actor's skin, the wearer is not normally visible outside their movements controlling the costume, although in some cases, part of the wearer's body is still visible (such as in the case of mermaids or other half-human monsters). (en) Suitmation ist die Bezeichnung einer Filmtechnik, die bei den Spezialeffekten in Monsterfilmen Verwendung findet. Dabei steckt ein Schauspieler in einem Monsterkostüm und muss es von innen durch die maßstabsgetreuen Kulissen bewegen. Das Material der Kostüme ist aus Gummi und lässt den Maskenbildnern viel Raum für kreative Freiheit. Je nach Einsatz im Film muss das Latexmaterial feuerfest behandelt und dick genug sein, um die Schauspieler vor Brandverletzungen zu schützen. Für Augen- und Kopfbewegungen gibt es batteriegetriebene ferngesteuerte Technik, die Schauspieler selbst können nur aus kleinen Löchern oder Schlitzen sehen. Die körperlichen Anstrengungen durch und das Gewicht der Kostüme können die Schauspieler sehr beanspruchen und lassen oft nur kurze Szenen zu. Leicht höhere Bildaufnahmefrequenzen, also mehr als die üblichen 24 Bilder pro Sekunde beim Drehen, können die Effekte der Monstrosität noch verstärken, da die mit Normalgeschwindigkeit abgespielten Szenen dann in Zeitlupe sind und damit die Bewegungen der Monster noch plumper und schwerfälliger erscheinen. Eiji Tsuburaya hat als Spezialeffekt-Techniker bei den Toho-Filmstudios Pionierarbeit auf dem Gebiet der Suitmation geleistet und bekam seinen ersten Filmpreis 1954, beste Technik, für den Einsatz der Suitmation in Godzilla. Andere japanische Studios wie , Tōei, und selbst Eiji Tsuburayas eigenes Unternehmen Tsuburaya Productions eiferten ihnen nach, und ein Großteil der japanischen Monsterfilme, Kaiju Eiga, sind mit der immer weiterentwickelten Technik entstanden. (de)
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dbp:date September 2022 (en)
dbp:reason incidence is normally used only in the singular form, perhaps incidence, incidents, or instances was intended (en)
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dct:subject dbc:Creature_suits dbc:Tokusatsu
gold:hypernym dbr:Costumes
rdf:type owl:Thing
rdfs:comment Creature suits are realistic costumes used to disguise a performer as an animal, monster, or other being. They are used in film, television, or as costumed characters in live events. Unlike mascots, they are often made with a high degree of realism. In contrast with prosthetic makeup, which is applied to an actor's skin, the wearer is not normally visible outside their movements controlling the costume, although in some cases, part of the wearer's body is still visible (such as in the case of mermaids or other half-human monsters). (en) Suitmation ist die Bezeichnung einer Filmtechnik, die bei den Spezialeffekten in Monsterfilmen Verwendung findet. Dabei steckt ein Schauspieler in einem Monsterkostüm und muss es von innen durch die maßstabsgetreuen Kulissen bewegen. (de)
rdfs:label Suitmation (de) Creature suit (en)
rdfs:seeAlso dbr:Gorilla_suit
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prov:wasDerivedFrom wikipedia-en:Creature_suit?oldid=1109295035&ns=0
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