dbo:abstract |
CyberCIEGE is a serious game designed to teach network security concepts. Its development was sponsored by the U.S. Navy, and it is used as a training tool by agencies of the U.S. government, universities and community colleges. CyberCIEGE covers a broad range of cybersecurity topics. Players purchase and configure computers and network devices to keep demanding users happy (e.g., by providing Internet access) all while protecting assets from a variety of attacks. The game includes a number of different scenarios, some of which focus on basic training and awareness, others on more advanced network security concepts. A "Scenario Development Kit" is available for creating and customizing scenarios. Network security components include configurable firewalls, VPN gateways, VPN clients, link encryptors and authentication servers. Workstations and servers include access control lists (ACLs) may be configured with operating systems that enforce label-based mandatory access control policies. Players can deploy Public Key Infrastructure (PKI)-based cryptography to protect email, web traffic and VPNs. The game also includes identity management devices such as biometric scanners and card readers to control access to workstations and physical areas. The CyberCIEGE game engine consumes a “scenario development language” that describes each scenario in terms of users (and their goals), assets (and their values), the initial state of the scenario in terms of pre-existing components, and the conditions and triggers that provide flow to the scenario. The game engine is defined with enough fidelity to host scenarios ranging from e-mail attachment awareness to cyber warfare. (en) |
dbo:developer |
dbr:Naval_Postgraduate_School dbr:Rivermind |
dbo:genre |
dbr:Construction_and_management_simulation_game |
dbo:publisher |
dbr:Naval_Postgraduate_School dbr:Rivermind |
dbo:thumbnail |
wiki-commons:Special:FilePath/Cyberciege.jpg?width=300 |
dbo:wikiPageExternalLink |
https://my.nps.edu/web/c3o/cyberciege |
dbo:wikiPageID |
14669433 (xsd:integer) |
dbo:wikiPageLength |
7623 (xsd:nonNegativeInteger) |
dbo:wikiPageRevisionID |
947704950 (xsd:integer) |
dbo:wikiPageWikiLink |
dbr:Public_Key_Infrastructure dbr:Naval_Postgraduate_School dbr:United_States_Navy dbr:VPN dbr:Construction_and_management_simulation dbr:Single_player dbr:Identity_management dbr:Windows dbr:Serious_game dbc:Computer_network_security dbr:Federal_government_of_the_United_States dbr:Network_security dbr:Firewall_(computing) dbr:Construction_and_management_simulation_game dbr:Rivermind dbr:File:Cyberciege.jpg |
dbp:developer |
Naval Postgraduate School and Rivermind, Inc. (en) |
dbp:genre |
dbr:Construction_and_management_simulation_game |
dbp:modes |
dbr:Single_player |
dbp:platform |
dbr:Windows |
dbp:publisher |
Naval Postgraduate School and Rivermind (en) |
dbp:released |
2004 (xsd:integer) |
dbp:title |
CyberCIEGE (en) |
dbp:wikiPageUsesTemplate |
dbt:Reflist dbt:Short_description dbt:Infobox_VG |
dcterms:subject |
dbc:Computer_network_security |
gold:hypernym |
dbr:Game |
rdf:type |
owl:Thing dbo:Software schema:CreativeWork dbo:Work wikidata:Q386724 wikidata:Q7397 wikidata:Q7889 dbo:VideoGame |
rdfs:comment |
CyberCIEGE is a serious game designed to teach network security concepts. Its development was sponsored by the U.S. Navy, and it is used as a training tool by agencies of the U.S. government, universities and community colleges. (en) |
rdfs:label |
CyberCIEGE (en) |
owl:sameAs |
freebase:CyberCIEGE wikidata:CyberCIEGE https://global.dbpedia.org/id/4irtq |
prov:wasDerivedFrom |
wikipedia-en:CyberCIEGE?oldid=947704950&ns=0 |
foaf:depiction |
wiki-commons:Special:FilePath/Cyberciege.jpg |
foaf:homepage |
https://my.nps.edu/web/c3o/cyberciege |
foaf:isPrimaryTopicOf |
wikipedia-en:CyberCIEGE |
foaf:name |
CyberCIEGE (en) |
is dbo:wikiPageWikiLink of |
dbr:List_of_educational_video_games |
is foaf:primaryTopic of |
wikipedia-en:CyberCIEGE |