Decentralized object location and routing (original) (raw)

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In computer science, Decentralized Object Location and Routing (DOLR) is a scalable, location-independent routing technology. It uses location-independent names, or aliases, for each node in the network, and it is an example of peer-to-peer networking that uses a structured-overlay system called Tapestry. It was designed to facilitate large internet applications with millions of users physically distributed around the globe and using a variety of wireless and wired interfaces, specifically in situations where a traditional unstructured network of popular Domain name system servers would fail to perform well.

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dbo:abstract In computer science, Decentralized Object Location and Routing (DOLR) is a scalable, location-independent routing technology. It uses location-independent names, or aliases, for each node in the network, and it is an example of peer-to-peer networking that uses a structured-overlay system called Tapestry. It was designed to facilitate large internet applications with millions of users physically distributed around the globe and using a variety of wireless and wired interfaces, specifically in situations where a traditional unstructured network of popular Domain name system servers would fail to perform well. (en)
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rdfs:comment In computer science, Decentralized Object Location and Routing (DOLR) is a scalable, location-independent routing technology. It uses location-independent names, or aliases, for each node in the network, and it is an example of peer-to-peer networking that uses a structured-overlay system called Tapestry. It was designed to facilitate large internet applications with millions of users physically distributed around the globe and using a variety of wireless and wired interfaces, specifically in situations where a traditional unstructured network of popular Domain name system servers would fail to perform well. (en)
rdfs:label Decentralized object location and routing (en)
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