Decentralized object location and routing (original) (raw)
In computer science, Decentralized Object Location and Routing (DOLR) is a scalable, location-independent routing technology. It uses location-independent names, or aliases, for each node in the network, and it is an example of peer-to-peer networking that uses a structured-overlay system called Tapestry. It was designed to facilitate large internet applications with millions of users physically distributed around the globe and using a variety of wireless and wired interfaces, specifically in situations where a traditional unstructured network of popular Domain name system servers would fail to perform well.
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dbo:abstract | In computer science, Decentralized Object Location and Routing (DOLR) is a scalable, location-independent routing technology. It uses location-independent names, or aliases, for each node in the network, and it is an example of peer-to-peer networking that uses a structured-overlay system called Tapestry. It was designed to facilitate large internet applications with millions of users physically distributed around the globe and using a variety of wireless and wired interfaces, specifically in situations where a traditional unstructured network of popular Domain name system servers would fail to perform well. (en) |
dbo:wikiPageID | 10847346 (xsd:integer) |
dbo:wikiPageLength | 1068 (xsd:nonNegativeInteger) |
dbo:wikiPageRevisionID | 966646536 (xsd:integer) |
dbo:wikiPageWikiLink | dbc:Routing dbr:Computer_science dbr:Domain_name_system dbr:Peer-to-peer dbr:Tapestry_(DHT) dbr:Aliases dbr:Scalable |
dbp:wikiPageUsesTemplate | dbt:Comp-sci-stub dbt:Internet-stub dbt:Orphan |
dct:subject | dbc:Routing |
gold:hypernym | dbr:Technology |
rdf:type | dbo:Company |
rdfs:comment | In computer science, Decentralized Object Location and Routing (DOLR) is a scalable, location-independent routing technology. It uses location-independent names, or aliases, for each node in the network, and it is an example of peer-to-peer networking that uses a structured-overlay system called Tapestry. It was designed to facilitate large internet applications with millions of users physically distributed around the globe and using a variety of wireless and wired interfaces, specifically in situations where a traditional unstructured network of popular Domain name system servers would fail to perform well. (en) |
rdfs:label | Decentralized object location and routing (en) |
owl:sameAs | freebase:Decentralized object location and routing wikidata:Decentralized object location and routing https://global.dbpedia.org/id/4iWZB |
prov:wasDerivedFrom | wikipedia-en:Decentralized_object_location_and_routing?oldid=966646536&ns=0 |
foaf:isPrimaryTopicOf | wikipedia-en:Decentralized_object_location_and_routing |
is dbo:wikiPageRedirects of | dbr:DOLR |
is dbo:wikiPageWikiLink of | dbr:DOLR |
is foaf:primaryTopic of | wikipedia-en:Decentralized_object_location_and_routing |