dbo:abstract |
Endless Ages was a 3D MMOFPS with role-playing elements that was developed by the American game development studio Avaria Corporation. It was the first multiplayer online game to merge first-person shooting and role-playing when it was released for beta in Spring 2001. The game saw its official commercial release on July 1, 2003. The game included features such as character classes, quests, an auction-based economy, and a player-versus-player combat system. Originally created by Aaron Boucher under the banner of Avaria Corporation, the game was sold as part of a game engine licensure agreement with Rapid Reality Studios, a now-defunct game development studio. Under Rapid Reality Studios, Endless Ages received a sequel Phylon in June 2007, which failed to receive attention, and soon went offline in August 2007. In May 2008, Digital Motion Entertainment acquired the rights to the game and re-released it as Endless Ages Reborn. However, the game was cancelled soon after, and the IP was later auctioned for sale. (en) |
dbo:computingPlatform |
dbr:Microsoft_Windows |
dbo:genre |
dbr:MMORPG dbr:MMOFPS |
dbo:releaseDate |
2003-07-01 (xsd:date) |
dbo:thumbnail |
wiki-commons:Special:FilePath/Endless_Ages_Cover.jpg?width=300 |
dbo:wikiPageExternalLink |
http://uk.pc.ign.com/articles/429/429086p1.html http://www.gamershell.com/pc/endless_ages/review.html https://archive.today/20130124005732/http:/uk.gamespot.com/pc/rpg/endlessages/index.html https://web.archive.org/web/20081001042235/http:/pc.gamezone.com/gzreviews/r19541.htm http://www.metacritic.com/games/platforms/pc/endlessages |
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19109675 (xsd:integer) |
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dbo:wikiPageWikiLink |
dbc:2003_video_games dbc:Free_online_games dbc:Video_games_developed_in_the_United_States dbc:Windows-only_games dbc:Windows_games dbr:MMORPG dbr:Massively_multiplayer_online_first-person_shooter_game dbr:3D_computer_graphics dbr:Beta_version dbr:Role-playing_video_game dbc:Inactive_massively_multiplayer_online_games dbr:Auction dbc:Fantasy_massively_multiplayer_online_role-playing_games dbc:Massively_multiplayer_online_role-playing_games dbr:Character_class dbr:Player_versus_player dbr:Microsoft_Windows dbr:MMOFPS |
dbp:artist |
Davis Beasley, Dan Vassallo, Jody Hicks (en) |
dbp:designer |
Aaron Boucher, Justin Gonzalez, DJ Cassel (en) |
dbp:developer |
Avaria Corporation (en) |
dbp:genre |
dbr:MMORPG dbr:MMOFPS |
dbp:modes |
Cooperative, competitive MMO (en) |
dbp:platforms |
dbr:Microsoft_Windows |
dbp:publisher |
SummitSoft Entertainment (en) |
dbp:released |
2011 (xsd:integer) 2003-07-01 (xsd:date) |
dbp:title |
Endless Ages (en) |
dbp:wikiPageUsesTemplate |
dbt:Citation_needed dbt:Cleanup_bare_URLs dbt:Infobox_video_game dbt:More_citations_needed dbt:Multiple_issues dbt:Reflist |
dct:subject |
dbc:2003_video_games dbc:Free_online_games dbc:Video_games_developed_in_the_United_States dbc:Windows-only_games dbc:Windows_games dbc:Inactive_massively_multiplayer_online_games dbc:Fantasy_massively_multiplayer_online_role-playing_games dbc:Massively_multiplayer_online_role-playing_games |
gold:hypernym |
dbr:Game |
rdf:type |
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rdfs:comment |
Endless Ages was a 3D MMOFPS with role-playing elements that was developed by the American game development studio Avaria Corporation. It was the first multiplayer online game to merge first-person shooting and role-playing when it was released for beta in Spring 2001. The game saw its official commercial release on July 1, 2003. The game included features such as character classes, quests, an auction-based economy, and a player-versus-player combat system. (en) |
rdfs:label |
Endless Ages (en) |
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freebase:Endless Ages yago-res:Endless Ages wikidata:Endless Ages https://global.dbpedia.org/id/4jjYr |
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wikipedia-en:Endless_Ages?oldid=1118363586&ns=0 |
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wikipedia-en:Endless_Ages |
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Endless Ages (en) |
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