James Ohlen (original) (raw)
- James Ohlen is a video game designer. He was Senior Creative Director of BioWare where he worked for 22 years prior to starting the publishing company Arcanum Worlds in 2018. In 2019, Ohlen became the lead of a new internal development studio Archetype Entertainment under Wizards of the Coast to develop new intellectual property and video games for the company. (en)
- James Ohlen – projektant gier wideo pracujący dla firmy BioWare przez dwadzieścia dwa lata od chwili jej powstania aż do 12 lipca 2018. Brał udział przy tworzeniu produkcji takich jak , Baldur’s Gate i Baldur’s Gate II, Neverwinter Nights, Star Wars: Knights of the Old Republic, Jade Empire, Dragon Age: Początek czy . Ponadto był głównym projektantem Star Wars: The Old Republic, gry MMORPG osadzonej w uniwersum Gwiezdnych wojen. W 2018 roku opuścił szeregi BioWare by wraz z kilkoma innymi osobami z doświadczeniem w branży gier wideo zająć się opracowywaniem publikacji do tradycyjnych gier fabularnych. (pl)
- https://www.arcanumworlds.com/
- http://www.bioware.com/10years/10_years_of_bioware.html
- https://web.archive.org/web/20061025011700/http:/www.bioware.com/10years/10_years_of_bioware.html%7Carchive-date=October
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- Video game designer, Founder of Arcanum Worlds (en)
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- James Ohlen is a video game designer. He was Senior Creative Director of BioWare where he worked for 22 years prior to starting the publishing company Arcanum Worlds in 2018. In 2019, Ohlen became the lead of a new internal development studio Archetype Entertainment under Wizards of the Coast to develop new intellectual property and video games for the company. (en)
- James Ohlen – projektant gier wideo pracujący dla firmy BioWare przez dwadzieścia dwa lata od chwili jej powstania aż do 12 lipca 2018. Brał udział przy tworzeniu produkcji takich jak , Baldur’s Gate i Baldur’s Gate II, Neverwinter Nights, Star Wars: Knights of the Old Republic, Jade Empire, Dragon Age: Początek czy . Ponadto był głównym projektantem Star Wars: The Old Republic, gry MMORPG osadzonej w uniwersum Gwiezdnych wojen. W 2018 roku opuścił szeregi BioWare by wraz z kilkoma innymi osobami z doświadczeniem w branży gier wideo zająć się opracowywaniem publikacji do tradycyjnych gier fabularnych. (pl)
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