List of MÄR episodes (original) (raw)
This article lists the episodes attributed to the anime version of MÄR: Märchen Awakens Romance. It aired in Japan between April 2005 and March 25, 2007, containing 102 episodes. The anime of MAR is an oddity among most anime in that it continued long after the manga had ended. Rather than follow what was originally set by the author, the anime expanded upon the source material by adding additional battles during the climax and having a somewhat different ending. The anime was licensed by Viz Media and aired on Cartoon Network's online broadband service Toonami Jetstream and, for a limited time, on their television programming block Toonami, until they stopped airing it for unknown reasons.
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dbo:abstract | This article lists the episodes attributed to the anime version of MÄR: Märchen Awakens Romance. It aired in Japan between April 2005 and March 25, 2007, containing 102 episodes. The anime of MAR is an oddity among most anime in that it continued long after the manga had ended. Rather than follow what was originally set by the author, the anime expanded upon the source material by adding additional battles during the climax and having a somewhat different ending. The anime was licensed by Viz Media and aired on Cartoon Network's online broadband service Toonami Jetstream and, for a limited time, on their television programming block Toonami, until they stopped airing it for unknown reasons. There are two firms known to have released the DVDs of the anime: Shogakukan for the Japanese DVDs and Viz Media for the English DVDs. In the Japanese DVDs, the original 102 episodes were divided into 17 DVDs, 3 episodes for each and 2 episodes for the 1st and 18th discs. There were also two extra merchandises in the 8th and 9th volumes. From episode 51, the DVDs were released as 'DVD Z'. The English DVDs were released on June 12, 2007, with 4 episodes for each DVD and a running time of 92 minutes. Four volumes were released, consisting of 16 episodes in total. As of 2008, MÄR DVDs were delisted from distribution. According to Viz Media's spokesperson, this was done to make room for other titles' releases. Twelve pieces of music were used throughout the series, four openings and eight endings. The four openings themes are The Heaven That Collects The Dreams You Imagined (君の思い描いた夢 集メル HEAVEN, Kimi no Omoi Egaita Yume Atsumeru Heaven) from episode 1 to 31, Clear Weather Clock (晴れ時計, Hare Tokei) from 32 to 53, Dreams and Fireworks (夢·花火, Yume Hanabi) from 54 to 80, and The Wind and the Rainbow (風とRAINBOW, Kaze to RAINBOW) from 81 to 102. All of them are composed by the group Garnet Crow. The eight pieces of music are I Just Wanna Hold You Tight by Miho Komatsu from episodes 1 to 13, I'm In A Bad Mood (不機嫌になる私, Fukigen ni Naru Watashi) by Sayuri Iwata from episodes 14 to 26, Everyday Adventure (毎日アドベンチャー, Mainichi Adobenchā) by from episodes 27 to 39, Cherry Blossom Colored (桜色, Sakurairo) by Shiori Takei from episodes 40 to 52, Miracle by Rina Aiuchi from episodes 53 to 65, Tonight, in Eden's Corner (今宵エデンの片隅で, Koyoi Eden no Katasumi De) by Garnet Crow from episodes 66 to 78, Don't Make My Heart Tremble Anymore (もう心揺れたりしないで, Mō kokoro yuretari shinaide) by Aiko Kitahara from episodes 79 to 90, and If I Reach Out My Hands (この手を伸ばせば, Kono te o Nobaseba) by Garnet Crow from episodes 91 to 102. (en) |
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dbp:shortsummary | 1 (xsd:integer) 2 (xsd:integer) 3 (xsd:integer) 4 (xsd:integer) 5 (xsd:integer) 0001-03-02 (xsd:gMonthDay) 1.893456E8 In Vestry and throughout the world of MÄR-Heaven, the Chess’ announcement of the War Game rings like death knell, gathering all its adversaries to Reginrave castle, stage of the preliminary round. However, aside from Ginta's MÄR team and Alviss of Cross Guard, none of the salvaged fighters gets out of it alive. (en) With the aid of Loco, Ginta and Jack pursue Alibaba to where he has Princess Reginleif. (en) Soon after the confrontation with Alviss, Ginta & co. encounter Edward, a small dog-man introducing himself as the custodian of Snow, a princess currently fleeing from her stepmother queen, an insatiable woman who, out of desire for the world's throne, makes attempts on her stepdaughter's life to reign over the entire kingdom. On Edward's request to rescue the princess, who at the moment is dying inside a frosted palace, Ginta discovers that the girl bears an exact resemblance to his Earth friend Koyuki, and the minions Ian and Loco that the queen sends after the princess turn out to be none others than Chess Pieces. (en) Alibaba resurfaces and captures Princess Reginleif. (en) Alan finally has his battle with Halloween. Some history is revealed between the two since childhood. Halloween also begins a killing spree with the spectators, severely wounding Alan when he tries to defend them. (en) All the members of Team MAR take on Phantom together, each reminisced of their respective reasons to fight in the war. However, before any can deal the final blow, Ginta wakes up and it turns out to be a dream. (en) When Peta starts to have the advantage, Nanashi is brought to the brink of death. Nanashi is only saved with a Holy ÄRM given to him by Alviss, leaving the two fighters with only their Guardians left. Nanashi manages to both defeat Peta's Guardian and destroy his Blood Body, effectively defeating Peta. With the last of his strength, Nanashi delivers the death blow and avenges Luberia. (en) With Caldia's Orb on Earth, Ginta takes Babbo's Gargoyle to Earth for the final battle. The two end up in Tokyo, where their battle eradicates the city and destroys a large part of the population. Snow's spirit, however, combines with Koyuki's to form one being, and by doing so removing the magical stone from Snow. Ginta uses the stone to create a more powerful Gargoyle that uses the hopes of MÄR-Heaven to defeat the Orb once and for all. With the Orb destroyed, peace brought to MÄR-Heaven, everyone who was killed by King revived, and Danna restored, Ginta returns to his own world with his father. At the very end, Ginta and Koyuki, who has fused into one being with Snow, walk home together at sunset. She clings to his arm and they both blush. (en) MÄR manage to meet up with each other, and Nanashi finds a map. On the map is the island of Pultgayin. The party deduces that this is the lair of the Ghost Chess. Nanashi uses some strange thief skills to get the team onto the island, but his raft is destroyed on the way there, and Allan has to throw the team using his guardian. Meanwhile Kapellmeister steals Alviss away from Belle and Snow. With that success, the Ghost Chess are called to retreat, but before they leave, the Flat Sisters merge with a Ghost Guardian and attack the team. (en) As the meaning of resemblance between Ginta and the Cross Guard former captain Danna dawns on him, Gaira summons him and Jack back to the Training Gate. Meanwhile, Ian approaches Phantom and requests the same, Ginta's true capacity has precipitated the time he carries out his vow: to kill Ginta and Gido's punishment executor. (en) Although at first, Dorothy stands little chance against Chimera, Dorothy manages to break off Chimera's skull mask, revealing Chimera's true identity, a woman. With Chimera's true face revealed, Dorothy learns the history behind the Chess Piece member. (en) Alan's theory of Tokyo came true when Lilith has made herself known. Alan reveals that he, Gaira, and the Cross Guard met Lilith during the battle against the Chess Pieces and that her parents were the Legendary ÄRM Users that kept her village safe. When she was in the Cross Guard and training with Alan in the Training Gate, she used a Dimension ÄRM to leave. While Jack, Nanashi, and Alviss fight the ÄRM Plenu Ryunu and stone knights, Ginta, Alan, and Dorothy head into the gate to confront Lilith and find out why she is doing the things experienced. (en) Alviss faces off against Kouga, the weakest Knight, who is jealous at Alviss for looking handsome. Kouga stands little chance against Alviss, and Alviss wins through an incredible show of strength through the use of his new Guardian. (en) MÄR learns that Poko has found an underground entrance to the island, and they take his whale to enter undetected. Meanwhile Alviss is on his way to see Phantom. Rolan doesn't trust Alviss' change in heart and tried to prevent him from meeting Phantom. Once Alviss meets Phantom, Alviss begins to feel drawn towards the dark side. He quickly attacks Phantom and tries to insert the key into Phantom's chest, but Phantom is too powerful and easily stops him. The episode ends with Alviss on a chain leash that Phantom is holding. (en) Nanashi takes on Peta in his match. Peta's use of his blood-draining ÄRM combined with his intelligence is much more than a match for Nanashi. (en) Girom, Kouga, and Pinnochion attack Caldia in plans to capture the Caldia Grand Elder. Dorothy and Ginta, however, show up and defeat the three. (en) The truth of Snow is finally revealed, that she is connected to Koyuki of Earth through the evilness of Diana, who planted a Magical Stone in Snow's mother to make it all happen. Using their connection, Diana plans to open a portal between both worlds. (en) As the Knights' official introduction heralds their participation in incoming battles, all member of MÄR are to again hone their skills in the Shadowman "Shadow fight" of the Training Gate. (en) After Ian's defeat, Pozan announces that the final round of the War Games will be held weeks later in Reginlief. Gaira's Training Gate sends Team MÄR to Tokyo. After Ginta saves Koyuki from students of a rival school, Ginta encounters Jack as that gang's leader with no memories of Ginta. When Ginta aims at the ÄRM on Jack's forehead, Jack returns to normal. For some reason, Nanashi appears on a motorcycle and kidnaps Koyuki. (en) Team MÄR head to the coliseum with Alviss. They are met there by the Ghost Chess, they fight to let Alviss through to the Clavier. Loco sacrifices the last of her magical power to save Chaton, and ends up as a baby. Alviss makes it to Clavier, where he meets up with a small boy, wanting to save MÄR Heaven. Alviss lets the boy take the ÄRM. (en) Ginta's traveling leads him to the house of Jack, a father-orphaned farmer of Ginta's age living with his hospitable mom. They befriend each other after the two vagrants help him outfight the Rogelu brothers, two werewolves terrorizing Jack's farming, and Jack decides to accompany Ginta on his way to find a way back to Earth. (en) Ginta's clash with one of the two Chess Pieces, Ian, tends to favour the latter as Ginta's far too inexperienced and unequipped for the use of Babbo. As the situation necessitates it, Edward reverts to his second form, Alan, a man with yet to be revealed identity but much dreaded by the Chess members, buying Ginta enough time to unfreezes Snow and exchanges a kiss with her. In the middle of the confusion, Halloween, a Knight of the Chess Pieces – an acquaintance with whom Alan stays in discordance – arrives to summon his subordinates back for the Chess Pieces' official issuing of war declaration against MÄR-Heaven. (en) Ginta's 2nd Chess adversary introduces himself as another Bishop-ranked psycho, Girom. Granting the request of the cave ghosts, Ginta resorts to his powerful v.3 Babbo Guardian ÄRM, Gargoyle, and defeats Girom, blasts the cave's blockade, setting the ghost free. In return, they presents him a key and a magic stone as a token of gratitude. Observing the scene, Tom switches off his façade and reverts to be the genuine Phantom, killing the loser Orco as he leaves. (en) Just before the 180-day deadline reaches its end, Ian uncovers their training spot and battles a physically deteriorated Alan to advance on Ginta's dimension. The trainees finish their session just in time to fend the Rook off, and Ginta settles their duel with a win, using v.2 of Babbo Bubble Launcher. (en) The final round of the War Games begin. Jack battles against Weasel, the Chess Piece responsible for the death of Jack's father, Jake. Jack and Weasel are initially even, though when Weasel summons his Guardian, things begin to fall in his favor. (en) After Dorothy's death after the death of Diana, Ginta faces off against the Chess Piece King Danna-Orb. During battle, Ginta discovers that his father's soul was within Babbo all along while Caldia's Orb was in Danna's body. After Caldia's Orb is removed from Danna, Caldia's Orb takes on its true form and invades Earth. (en) Ginta has a rematch with Ian, who has risen to the rank of Knight since their last encounter. Ginta, however, is blinded by his anger of Snow's capture, and Ian is much stronger than he used to be. It is through Ginta's will to save Snow, however, that he defeats Ian and makes him realize revenge won't save Gido. (en) Team MÄR ends up captured by the Ghost Chess alongside Loco and Chaton. (en) Galian's reason for resignation from Luberia and his confession fuel Nanashi's wrath at his betrayal and induces his summoning of the leviathan eel Guardian Gymnote, overpowering Galian. (en) With the help of Pozun's Andarta, Ginta and the rest of Team MÄR storm Lestava castle to rescue Snow. To get to Snow, they must first have to go through a barrier of Chess Pieces and among them, the one responsible for Snow's kidnapping, the Knight Magical Roe. Magical Roe, once defeated by Ginta and Alan, realizes his wrongdoings and chooses to die to save the princess, much to the two's shock. (en) On their way to banish Phantom from existence once and for all, Dorothy and Alviss are waylaid by their target's remaining most devoted minions, Candice and Rolan. (en) A filler episode. Ginta's team runs into John Peach, a loudmouthed boy claiming himself to be the hero that shall save MÄR-Heaven from under the Chess Pieces claws. He steals gold from some thieves who happens to have a strong spider ÄRM . Peach, thinking he's the hero, challenges Ginta to a match which Snow later says will be a race. Stupid things happen, and Dorothy later explains that the spider ÄRM is really rare since no one uses it, because the spider is uncontrollable and to stop it, it has to eat the user. Peach activates it, and much to his avail, almost gets eaten by it. Ginta saves the day, and Peach says he'll get stronger. (en) From inside the perilous Training Gate Ian surfaces, this time with power equivalent to Knight class. Under Phantom's command, he challenges Rapunzel for her Knighthood and officially claims it after incinerating the butcher madwoman in front of Girom's eyes. Meanwhile, Edward and Babbo think that Dorothy and Snow will fight over Ginta at the next banquet. (en) On the night before the 3rd Battle, Ginta runs into "Tom", who with the Chess Pieces hot at his heels, beseeches the boy's help. However the hunter outwits both, and kills "Tom" right in front of Ginta. Leaving the boy with his wrath provoked, Phantom returns from his framed "death" with his head high; Ginta's bound to give all out against the Chess in the future, given they've murdered a 'friend' he's promised protection. (en) Tensions after the Kaldea's incident soon break into tranquil intervals, but are not without trouble as each pursues his/her thoughts, and Ginta in particular is approached by his scheduled 5th Battle's opponent, the child-loving Knight Ash. (en) Alan is the next one to be rescued from the strange spell over Team MÄR. Alan has since taken the job of a detective, and Alan uses his powerful ÄRM to defeat criminals. Ginta and Dorothy create a case for him to solve, and free him, too, from the hypnosis. Meanwhile, Koyuki goes missing from Team MÄR's hiding place. Can Dorothy and Ginta free Alan and defeat a monster sent by a mysterious woman. (en) With all of Team MÄR reunited, Alan has come to a conclusion that they are not really in Tokyo, but in someplace that resembles Tokyo. Ginta ends up investigating while the others flee the police. Ginta ends up encountering what looks like, but isn't Kannochi and ends up fighting him (en) Now accompanied by Nanashi, MÄR arrives in Vestry, a coastal village wrecked after a Chess' carnage and divides their numbers to help the people and exile the Chess away from that part of the continent. Ginta later befriends Tom, a native young boy habitué of the haunted Vestry cave while on the other side of the underground route, Dorothy & Nanashi encounters a Chess Bishops-ranked homicidal brute, Orco, and Dorothy's for the first time overawed at Nanashi's prowess. (en) Alviss faces off against King and discovers that his identity is Danna Toramizu, Ginta's father and the one who helped save MÄR-Heaven six years ago. When Alviss was about to die in King's hands, he saw Rolan and Phantom, who encouraged him to stand up and fight, and so did Bell . Alviss sacrificed himself by holding King down so that his ÄRM a Baoa Qu could activate and blow King up. King escapes, but Alviss is severely wounded. Before dying, Alviss uses the last of his magical power to activate the ÄRM that Ash left behind. When Dorothy, Ginta, and Babbo leave to go to the stolen Caldian castle, Alviss thanks Bell and dies. (en) Team MÄR hold back Kapellmeister and the Ghost Chess from following Alviss into Clavier. During the battle, Sara's use of her Ghost ÄRM ends up destroying her. Seeing that his Ghost Chess members cannot defeat MÄR, Kapell absorbs them into his body in order to activate his ultimate Ghost ÄRM. MÄR quickly defeats him. (en) Following the instructions of an ÄRM dealer, Dorothy, Jack and Ginta accompany a young scout named Chibo on an expedition into the desert for ÄRM hunt. Unknown to the foursome, that ÄRM dealer is about as guileful as he's resourceful, and is currently plotting something sinister to treat their adventure. (en) Now with Dorothy on their side, there lacks two more members to incorporate team MÄR which, according to Snow, will defend MÄR-Heaven in the Cross Guard's stead. On their way to Hild continent, Ginta & co. are ambushed by Luberia, MÄR-Heaven's most prestigious thief guild. Therefrom they meet and ally with Luberia's captain, Nanashi, whom turns out to be seeking after a man from Chess responsible for the assault at Luberia's base fort just before the war. In the faraway Lestava castle, the news of Ian's punishment for disobedience to command reaches him, his girlfriend Gido is to be executed in his place. Meanwhile on Earth, Ginta's mother is depressed about his absence, but Koyuki comes over daily to relieve her with the experience she has via her counterpart, Snow. (en) Phantom reveals his final efforts to defeat Team MÄR, the Ghost Chess, a powerful group of Ghost ÄRM users most loyal to Phantom. Their leader, Kapel Meister uses a Ghost ÄRM to speed up the process of Alviss' Zombie Tattoo. (en) Alviss and Rolan face each other in a rematch. Alviss questions Rolan for his decision of following Phantom, while Rolan questions why Alviss is so determined to live to eventually die rather than live forever with the ones he loves. (en) After Alviss' death, Ginta, Babbo, and Dorothy head toward the stolen Caldian Floating Castle where King is hiding. Once there, Dorothy faces off against Diana. Once Diana is defeated and killed, King Danna-Orb arrives and kills her. (en) Perceiving team MÄR's on-goings, Diana unleashes her most powerful knight piece Phantom and a brigade of Rooks onto her disowned homeland. In the field of a sabotaged Kaldea, Phantom's ÄRM virtu and Ginta's clash for the first time, as do their ideals. The former conclude with Phantom's prowess outclassing Ginta's, whereas the latter reach a stage of stalemate from which Phantom retreats with ease, leaving Ginta brooding over the reason behind Phantom's undoings. (en) When Weasel summons Yggdrasil, Jack tries to draw strength from his wish to avenge his father's defeat and surpass his father to defeat Vizel. Soon after Jack regains his advantage, Weasel summons a powerful Guardian, Bird of Rotten Wood that destroyies trees, easily defeating almost all of Jack's abilities. Jack, in a final attack, summons his second Guardian and defeats both Yggdrasil and Bird of Rotten Wood, besting Weasel and surpassing his father. (en) Alviss, Ginta and Dorothy head back to the castle to kill Phantom. They were stopped by Rolan, who said only Alviss could go forward with him. When both of them reached the throne room, Phantom, along with Candice, had disappeared. Enraged, Rolan tried to kill Alviss, but stopped when he heard the teen cry out in pain. Using a sharpened vine, Rolan stabbed himself to death, wishing that he and Phantom could meet again in a more peaceful reborn life. Alviss, Ginta and Dorothy heads off after Phantom. Candice tried to stop them from killing Phantom, but failed. When Alviss was about to kill Phantom, he hesitated, and Phantom plunged the Prifickave into his own body, thus ending his own immortal life, much to Alviss's shock. Alviss is freed from the Zombie Tattoo. (en) When Nanashi is discovered to be a bike gang leader after being found weak without memory, Ginta and Jack end up helping Nanashi when a rival gang kidnaps the teammates of the gang that found Nanashi. With the gang defeated and Nanashi back to normal, finding the others is the next goal. (en) Alviss and Rolan continue their bout, with Rolan's instability over Phantom becoming his weakness, leading Alviss to victory. With Rolan defeated, Dorothy faces off against Chimera. (en) Ginta and Phantom finally begin their match. Just before this, however, Dorothy hands over to Ginta a new magic stone for Babbo. Ginta easily defeats Phantom's weakest Guardians, though once Phantom uses his Phantom Glass, Ginta is forced to listen to Phantom's shocking background. (en) As sunset dawns, the Chess Pieces soldiers, with Phantom assuming their command, grace their returned heyday by showering the whole MÄR-Heaven in a mass blood-bath. The emergency transmitted by Cross Guard troops throughout the world reaches Alan and Alviss as they discuss whether Ginta's potential can outdo the late Cross Guard general , and Alviss departs in a hurry after scowling Alan for remaining on his post beside the Training Gate when MÄR-Heaven's in dire need of his help. (en) An old babysitter of Snow, the Knight Magical Roe, faces off against her. However, he is also on a mission by Diana to capture Snow and succeeds. (en) Phantom reveals that he was a Caldian, and as a child was entranced by the Orb. One day he was caught, however, and his parents, unable to punish him, commit suicide. Phantom goes on to explain how he met Diana in jail and that he stole the ÄRM and the Orb with her. Unable to listen any longer, Ginta reveals Babbo's sixth form, which transforms into a Puss in Boots like the fairytale, and defeats several of Phantom's remaining Guardians. (en) The Chess Pieces' King finally reveals himself in a final attempt to bring the world under his control. To begin his plot, King kills Alan with ease. Before dying, Alan gives his final words to Team MÄR and gives Chaton his earring. (en) Right on the first off-stage day MÄR enjoy their break, some hoodlums capture Belle for her fairy power and flee. However their getaway don't go that smoothly, for an enraged Alviss is not one to sit back watching others grab his best friend... or tolerate this deed leniently. (en) With authoritative clues about "the woman whom she must kill’’ obtained after the fight with Rapunzel, Dorothy goes back to Kaldea with team MÄR escorting her. They learn of the truth behind one of the more shrouded characters at the top of the Chess Pieces’ echelon, its Queen – Dorothy's exiled older sister Diana, Snow's stepmother empress of MÄR-Heaven's majestic kingdom Lestava thereat. (en) As the Knights continue bidding their time, Alan again sends his apprentice teammates into the training dimension, unaware of the Chess’ outlawed Zonnen's move of protest against Phantom's War Games. Their first target is the Ginta & Jack dimension, the duo Mars-Mercury as assailants, and the fight ends with goddess of victory smiles on MÄR's side for their valiancy. (en) Ginta, Babbo, Jack, and Nanashi find Dorothy as a maid to a rich mistress. Now they must find a way to get Dorothy to remember herself. (en) As Alan's battle with Halloween rages on, Halloween unleashes his Grave Hail ÄRM on him. Once Alan defeats this and survives another of Halloween's waves of flame attacks, Halloween summons his Guardian, Wakan Tanka. Alan summons his own Guardian, which is capable of defeating Wanka Tanka and throwing Halloween to unknown whereabouts, making Alan the victor. (en) Ian pursues Chimera in hopes to defeat her and reverse Gido's transformation. Chimera is more than a match for Ian at first, though Ian gains the upper hand by cleverly using his Moon Fall. Finally showing humanity, Chimera, before dying, breaks the curse on Gido, and wishes for the two to have a happy life together. Chimera is last seen with her eyes back to her own normal, compassionate eyes. (en) After aiding Dorothy on her ÄRM hunt, Ginta's forfeited the ownership of the dormant legendary ÄRM Babbo, a sentient weapon that is just as vexing as it is fabled. Ginta's and Babbo's bickering eventually leads to their newly founded company crumbling, landing Babbo in the hands of two ÄRM thief con men, Moku and Chapu. However their identity is quickly exposed, and after Ginta forcibly reclaims Babbo, the two reconcile. (en) With Alviss's Zombie Tattoo causing him to fall under Phantom's control, the others end up fighting Alviss. (en) Ginta and Dorothy head to Caldia and end up freeing Caldia's Grand Elder after Diana's attack. Meanwhile, Alviss, Jack, Snow, and Nanashi re-encounter Pano who was stealing food. When Garon and Leno end up with the same fate as Alan, they are attacked by King. Nanashi and Snow end up becoming his next victims. (en) After Nanashi and Snow's death, Ginta, Alviss, Dorothy, Ian, and Ash discover King's plan to take over Earth. When King attacks, Ash becomes his next victim. He leaves behind a mysterious ÄRM. (en) Alviss is shown to be taking care of a girl named Kotomi in a hospital. He, too, has no more memories of MÄR-Heaven. (en) The trio arrives at Pezu, a small town where Jack does his trading. As their efforts to search out the occult clown Dimension ÄRM turn fruitless, more trouble's to come: Ginta's again robbed of Babbo by the Stanley bandit. When the boy fights to recover his ÄRM, one unlikely hand of help extends from Alviss, a mysterious yet hostile boy introducing himself as the one who summoned Ginta to MÄR-Heaven using the "Monban Piero" clown ÄRM. (en) Ginta finishes the fight with Phantom, and team MÄR searches for Pozun, needing his Andata to get to Lestava and rescue Snow. Jack, Chaton, Alan, Nanashi find Pozun's younger sister, Porin. Porin takes them to her village, and explains why Pozun was referee for the Chess Pieces. (en) Ginta and Phantom finish their battle by using their strongest Guardians. Phantom's two Guardians when put together, however, are much to strong for Ginta's Gargoyle, and the three end up destroying each other. With no further ÄRM left, Phantom tries to best Ginta physically, though Ginta's iron will manages to defeat Phantom once and for all. (en) MÄR's victorious choir is soon to be silenced as they return to the Reginrave castle base just to find Phantom and his Zodiac Knights ready on the welcome spot. Ginta uses Alice, Babbo's Holy ÄRM form, to break Edward and Alan's curse. Unfortunately, Alice cannot cure Alviss' Zombie Tattoo. (en) Ginta, Dorothy and Belle approach the coliseum. They are met inside by the Misty Knights and Misty Hadju. When they refuse to leave, the Misty Knights vow to kill them. Meanwhile Loco swaps bodies with General so Chaton can be dragged into the prison to be with Alan. Alan and Nanashi have become test rats for a Ghost ÄRM experiment meant to remove the need for human emotions from Phantom. Just before the Misty Knights attack Ginta and Dorothy again, the ghost ship from Vestry arrives and advises the Knights that they have been fooled by the Ghost Chess. Ginta and Dorothy learn that Alviss himself will have to arrive before the path to Clavier will open. (en) Dorothy faces off against Pinocchio, the puppet Knight created by Diana. When Dorothy is eaten by Pinocchio's Guardian ÄRM Fastitocalon, she encounters its soul inhabitant Poko who used to be Diana's servant before he accidentally stepped on her dress and ended up condemned to Fastitocalon. Dorothy promises to defeat Fastitocalon and save Poko, a promise she fulfills, and Dorothy defeats Pinocchio. (en) |
dbp:title | Conclusion (en) False Peace (en) A Knight Reborn! Ian's Revenge! (en) Accursed Candle! Ginta Vs. Kannochi! (en) Alan the Detective (en) Alan's Trauma (en) Alan: the Man Who Came Late! (en) Alviss Vs. Nanashi! Forbidden Labyrinth! (en) Alviss and the Girl (en) Alviss' Light (en) Alviss' Struggle (en) Alviss, The Mysterious Young Man! (en) Alviss’ Crisis: Stolen Magical Power! (en) An Eternal Moment (en) Analysis of Hades (en) Another Zombie Tattoo! Alviss VS Rolan!! (en) Aqua, Akko and the Nanashi Method (en) Ash, the Knight Who Protects Children (en) Awaken: Meet the Other Ed! (en) Awakening the Zombie Tattoo (en) Babbo Version 2! (en) Babbo Version 3: Gargoyle! (en) Babbo: The Legendary ÄRM! (en) Battle Field of Death! The Psycho Space! (en) Captain Ginta and Gargoyle Vs. Garon!! (en) Concentrate! The Power of the Sixth Sense! (en) Defeat Phantom (en) Dorothy Vs. Snow! The Allure of Lippenstift (en) Dorothy is Eaten (en) Dorothy's Anger! The Desert Tower! (en) Dorothy's Inner Mind (en) Dorothy: A Witch to be Feared! (en) Farewell, Halloween (en) Farewell, Tender-Hearted Chess (en) Fateful Mortal Combat! Nanashi Vs. Galian! (en) First Battle, Part 2: Jack Vs. Pano! (en) First Battle: Alviss Vs. Leno! (en) Fortress City Pultgayin (en) Garnet Claw (en) Ginta Returns to Tokyo (en) Ginta vs. Danna (en) Ginta vs. Phantom (en) Girom Counterattacks! Egola vs. Gargoyle! (en) Ian and the Bride (en) Ian's Anger (en) Jack and the Flame Guardian (en) Jack's Battle Shovel in Action! (en) John Peach: The Seventh Team Member? (en) Koyuki's Mask (en) Lilith in Wonderland (en) Loco and the New Cursed ÄRM (en) Lost and Found Babbo! (en) Luberia's Oath (en) Misty Castle (en) Nanashi VS Orco at the Underground Lake! (en) Nanashi vs Loco and the Straw Doll! (en) Nanashi: Chief of Luberia! (en) Oblivious Clavier (en) Out of Control Nanashi (en) Phantom Vs. Ginta (en) Phantom and the Zodiac Knights (en) Phantom's Dream (en) Phantom's Hidden Joy (en) Phantom: The Undead Knight! (en) Rematch: Alviss VS Rolan (en) Roar of Revival (en) Saving Snow (en) Sensation! The Knight Candice, Stone User! (en) Shadow Battles! Gargoyle Vs. the Dark Gargoyle! (en) Show Your Stuff, Jack: Funky Fungi (en) Sing, Crazy Quilt, Sing! Dorothy Vs. Rapunzel! (en) Sleep, Alviss (en) Snow at the Volcano Mountain Range Field (en) Snow's Smile (en) Snow: The Young Girl Inside the Ice (en) Team MÄR on the Ropes (en) The Cute Visitor (en) The Desert Field and the Fighting Princess! (en) The Excitement Never Stops (en) The Flame Disperses, and the Water Sleeps (en) The Last Battle Begins (en) The Rondo of Time (en) The Scattered and Dyed Rose (en) The Second Great War Begins! (en) The Secret of Princess Reginleif (en) The Sorrowful Chimera (en) The Storm of Love, Zephyrus Broom (en) The Tempest of Woe, Zephyrus Broom (en) The Training Gate: Merilo and Bumoru! (en) The Truth About Snow (en) The Ultimate Cat Guardian (en) The Unforgiving Alviss (en) The War Games Commence (en) The World's Ugliest Match! Snow Vs. Emokis! (en) The Zonnens Infiltrate the Training Gate! (en) To Caldia, the Land of Witches (en) Back to the Training Gate! Learn How to Really Fight! (en) Lightning Vs. Lightning! Nanashi’s Memory Returns! (en) |
dbp:translittitle | 1 (xsd:integer) 7 (xsd:integer) Ketchaku (en) Itsuwari no Heiwa (en) Ai no Arashi Zepyurosu Burūmu (en) Akua to Akko-chan to Nanashi-ryū! (en) Aran no Meitantei (en) Aran no Torauma (en) Aruvisu Kakeru Nanashi! Kindan no Rabirinsu!! (en) Aruvisu ga Yurusenai (en) Aruvisu no Hikari (en) Aruvisu to Shōjo (en) Aruvisu yo Nemure (en) Babbo Bājon 3! Dete Koi Gāgoiru!! (en) Bara wa Chirite nao Somari (en) Bōkyaku no Kuravīa (en) Chitei Mizūmi no Tatakai! Nanashi VS Oruko!! (en) Dainiji Meruhevun Taisen (en) Densetsu no Āmu! Babbo!! (en) Doroshī Kakeru Sunou! Yūwaku no Rūju!! (en) Doroshī VS Rapuntseru, Utae. Kureijī Kiruto (en) Doroshī ga Taberareta (en) Dō naru Jakku! Dō suru Doroshī (en) Eien no Setsuna (en) Fantomu no Hisoyaka na Tanoshimi (en) Fantomu no Yume (en) Fantomu o Taosu (en) Fukkatsu no Hōkō (en) Fukkatsu no Naito Fantomu (en) Fushigi no Kuni no Ririsu (en) Ginta Tai Danna (en) Ginta Tai Fantomu (en) Ginta Tōkyō e (en) Ginta! Babbo o Torikaese!! (en) Gyakushū no Giromu! Egora VS Gāgoiru (en) Gānetto Kurō (en) Honō ni Chiri, Sui ni Nemuru (en) Ian ga Okoru (en) Ian to Hanayome (en) Ikari no Doroshī! Sabaku no Tō (en) Jakku to Honō no Gādian (en) Jakku! Batoru Sukoppu Hatsudō!! (en) Jikan no Rondo (en) Jōsai Toshi Parutogain (en) Kaikan! Sekizukai no Naito, Kyandisu (en) Kakusei no Zonbi Tatū (en) Kanashimi no Kimera (en) Kawaii Raikyaku (en) Kizudarake no Aruvisu (en) Kodomo-daisuki Naito, Asshu (en) Koyuki no Kamen (en) Kyaputen Ginta! Gāgoiru VS Garon (en) Kōri no Naka no Shōjo, Sunō (en) Mahō no Kuni, Karudea e (en) Meikai no Anarīze (en) Mezame yo! Mō Hitori no Edo!! (en) Misete yaru! Babbo Bājon 2 (en) Misuti Kyassuru (en) Mō Hitotsu no Zonbi Tatū??! Aruvisu VS Roran (en) Nanashi VS Roko! Noroi no Wara Ningyō (en) Nanashi no Bōsō (en) Nazo no Bishōnen, Aruvisu (en) Noroi no Rōsoku! Ginta VS Kanocchi (en) Okuretekita Otoko! Aran (en) Osorubeki Majo! Doroshī (en) Otoko o Miseru ze Jakku! Mahō no Kinoko!! (en) Raigeki Kakeru Raigeki! Nanashi, Yomigaeru Kioku!! (en) Rasuto Batoru Hajimaru (en) Reginreivu-hime no Himitsu (en) Roko to Noroi no Shin ARM (en) Ruberia no Bosu, Nanashi (en) Ruberia no Chikai (en) Sabaku Fīrudo! Tatakau O-himesama (en) Saikyō Neko Gādian (en) Saisen: Aruvisu Tai Roran (en) Saraba Harowin (en) Saraba Kokoro Yasashiki Chesu (en) Sekaiichi Busaiku Kettei Sen!? Sunō VS Emokisu (en) Senritsu! Fantomu to Zodiakku no Naito (en) Shadō Batoru! Gāgoiru VS Burakku Gāgoiru (en) Shi no Senjō! Saiko Supēsu (en) Shinryakusha Fantomu Ginta Gekitō no Hate ni (en) Shinsei Naito, Fukushū no Ian! (en) Shinsō no Doroshī (en) Shūren no Mon, Meriro to Bumoru (en) Sunō Dakkan (en) Sunō ga Waratta (en) Sunō no Shinjitsu (en) Todoke! Kibō no Shikkusu Sensu!! (en) Ubawareta Maryoku! Aruvisu no Kiki (en) Unmei no Shitō! Nanashi VS Garian! (en) Wakuwaku wa Tomaranai (en) Watashi, Make nai yo! Kazan Gun no Sunou!! (en) Wō Gēmu Kaishi (en) Zonnenzu! Nerawareta Shūren no Mon!! (en) Shūren no Mon Futatabi! Kenka no Yarikata Oshiemasu (en) |
dbp:wikiPageUsesTemplate | dbt:Anime_News_Network dbt:End_date dbt:Nihongo dbt:Reflist dbt:Short_description dbt:Start_date dbt:Episode_list dbt:MAR_Navigation |
dcterms:subject | dbc:Lists_of_anime_episodes dbc:MÄR |
rdfs:comment | This article lists the episodes attributed to the anime version of MÄR: Märchen Awakens Romance. It aired in Japan between April 2005 and March 25, 2007, containing 102 episodes. The anime of MAR is an oddity among most anime in that it continued long after the manga had ended. Rather than follow what was originally set by the author, the anime expanded upon the source material by adding additional battles during the climax and having a somewhat different ending. The anime was licensed by Viz Media and aired on Cartoon Network's online broadband service Toonami Jetstream and, for a limited time, on their television programming block Toonami, until they stopped airing it for unknown reasons. (en) |
rdfs:label | List of MÄR episodes (en) |
owl:sameAs | wikidata:List of MÄR episodes https://global.dbpedia.org/id/4qFpe |
prov:wasDerivedFrom | wikipedia-en:List_of_MÄR_episodes?oldid=1098819691&ns=0 |
foaf:isPrimaryTopicOf | wikipedia-en:List_of_MÄR_episodes |
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is dbo:wikiPageWikiLink of | dbr:List_of_animated_television_series_of_2005 dbr:List_of_anime_series_by_episode_count dbr:MAR's_episodes_list dbr:List_of_MAR_episodes dbr:List_of_MAR_episodes_(Season_1) dbr:List_of_MÄR_episodes_(Season_1) dbr:MÄR's_episodes_list |
is foaf:primaryTopic of | wikipedia-en:List_of_MÄR_episodes |