Quick Hit Football (original) (raw)
Quick Hit Football (QHF) was a free online American football game. The Quick Hit company was started in 2008 by Jeffrey Anderson, and went public in September 2009. Quick Hit Football offered single player against CPU opponents and multi-player against human opponents. Quick Hit Football was based on user play-calling. On September 8, 2010, the NFL was integrated into Quick Hit Football and was granted the official license from the NFL. A few months later, on December 22, 2010, Quick Hit Football was offered in High-Definition 3D, allowing greater immersion of the participant in the game, while maintaining a realistic sense of play with graphics likened to those found on Madden 64. Following this, new games and challenges were offered to the players such as NFL season games, as well as sin
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dbo:abstract | Quick Hit Football (QHF) was a free online American football game. The Quick Hit company was started in 2008 by Jeffrey Anderson, and went public in September 2009. Quick Hit Football offered single player against CPU opponents and multi-player against human opponents. Quick Hit Football was based on user play-calling. On September 8, 2010, the NFL was integrated into Quick Hit Football and was granted the official license from the NFL. A few months later, on December 22, 2010, Quick Hit Football was offered in High-Definition 3D, allowing greater immersion of the participant in the game, while maintaining a realistic sense of play with graphics likened to those found on Madden 64. Following this, new games and challenges were offered to the players such as NFL season games, as well as single player games vs. teams inspired by legendary football coaches such as Bill Cowher, Tom Landry, Vince Lombardi, Brian Billick, Dan Reeves, Marty Schottenheimer, and Dick Vermeil. (en) |
dbo:computingPlatform | dbr:Unity_(game_engine) dbr:Adobe_Flash |
dbo:producer | dbr:Jeffrey_Anderson_(game_designer) |
dbo:releaseDate | 2010-09-08 (xsd:date) |
dbo:thumbnail | wiki-commons:Special:FilePath/QuickHitFootball_logo.jpg?width=300 |
dbo:wikiPageExternalLink | http://www.quickhit.com/ |
dbo:wikiPageID | 25913931 (xsd:integer) |
dbo:wikiPageLength | 7451 (xsd:nonNegativeInteger) |
dbo:wikiPageRevisionID | 1105899257 (xsd:integer) |
dbo:wikiPageWikiLink | dbr:Barry_Sanders dbr:Unity_(game_engine) dbr:GameSpy dbr:NFL dbr:Single-player dbr:Warren_Moon dbr:Adobe_Flash dbr:American_football dbc:American_gaming_websites dbr:Dan_Reeves dbr:Jack_Tatum dbr:Jack_Youngblood dbr:Jeffrey_Anderson_(game_designer) dbc:Browser-based_game_websites dbr:Dick_Vermeil dbr:Marty_Schottenheimer dbr:IGN dbr:File:Quick_Hit_Football_Fantasy_Point_Meter.JPG dbr:Multi-player dbr:Wikt:bystander |
dbp:designer | Dave Zdyrko, Jeremy Stein (en) |
dbp:developer | Play Hard Sports (en) |
dbp:director | Trevor Stricker (en) |
dbp:genre | Sports simulation (en) |
dbp:modes | dbr:Single-player dbr:Multi-player |
dbp:platforms | dbr:Unity_(game_engine) dbr:Adobe_Flash |
dbp:producer | Jeffrey Anderson (en) |
dbp:released | 0001-09-08 (xsd:gMonthDay) |
dbp:title | Quick Hit Football NFL (en) |
dbp:wikiPageUsesTemplate | dbt:Infobox_video_game dbt:Short_description dbt:Use_mdy_dates |
dct:subject | dbc:American_gaming_websites dbc:Browser-based_game_websites |
gold:hypernym | dbr:Game |
rdf:type | owl:Thing dbo:Software schema:CreativeWork dbo:Work wikidata:Q386724 wikidata:Q7397 wikidata:Q7889 yago:WikicatBrowser-basedGameWebsites yago:Artifact100021939 yago:Computer103082979 yago:Device103183080 yago:Instrumentality103575240 yago:Machine103699975 yago:Object100002684 yago:PhysicalEntity100001930 yago:WikicatGamingWebsites dbo:VideoGame yago:WebSite106359193 yago:Whole100003553 |
rdfs:comment | Quick Hit Football (QHF) was a free online American football game. The Quick Hit company was started in 2008 by Jeffrey Anderson, and went public in September 2009. Quick Hit Football offered single player against CPU opponents and multi-player against human opponents. Quick Hit Football was based on user play-calling. On September 8, 2010, the NFL was integrated into Quick Hit Football and was granted the official license from the NFL. A few months later, on December 22, 2010, Quick Hit Football was offered in High-Definition 3D, allowing greater immersion of the participant in the game, while maintaining a realistic sense of play with graphics likened to those found on Madden 64. Following this, new games and challenges were offered to the players such as NFL season games, as well as sin (en) |
rdfs:label | Quick Hit Football (en) |
owl:sameAs | freebase:Quick Hit Football yago-res:Quick Hit Football wikidata:Quick Hit Football https://global.dbpedia.org/id/4toDU |
prov:wasDerivedFrom | wikipedia-en:Quick_Hit_Football?oldid=1105899257&ns=0 |
foaf:depiction | wiki-commons:Special:FilePath/QuickHitFootball_logo.jpg wiki-commons:Special:FilePath/Quick_Hit_Football_Fantasy_Point_Meter.jpg |
foaf:homepage | http://www.quickhit.com/ |
foaf:isPrimaryTopicOf | wikipedia-en:Quick_Hit_Football |
foaf:name | Quick Hit Football NFL (en) |
is dbo:wikiPageWikiLink of | dbr:List_of_browser_games dbr:Majesco_Entertainment dbr:List_of_American_football_video_games dbr:Jeffrey_Anderson_(game_designer) |
is foaf:primaryTopic of | wikipedia-en:Quick_Hit_Football |