Silverdawn (original) (raw)
Silverdawn is a fantasy role-playing play-by-mail game (PBM). The human-moderated, open-ended game was designed by Jim Dutton and published by Entertainment Concepts, Inc. in 1981. Players selected characters with classes such as cleric, fighter, ranger, thief, along with races and various attributes. Additional starting variables included spells and weapons. Diplomacy was not part of Silverdawn, gameplay was solo without interaction with other players. The setting was the world of Nyarna. The game's flexible narrative gaming system allowed players to choose good or evil paths. Silverdawn received two generally positive reviews in the early 1980s with one reviewer noting some drawbacks to the game.
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dbo:abstract | Silverdawn is a fantasy role-playing play-by-mail game (PBM). The human-moderated, open-ended game was designed by Jim Dutton and published by Entertainment Concepts, Inc. in 1981. Players selected characters with classes such as cleric, fighter, ranger, thief, along with races and various attributes. Additional starting variables included spells and weapons. Diplomacy was not part of Silverdawn, gameplay was solo without interaction with other players. The setting was the world of Nyarna. The game's flexible narrative gaming system allowed players to choose good or evil paths. Silverdawn received two generally positive reviews in the early 1980s with one reviewer noting some drawbacks to the game. (en) |
dbo:genre | dbr:Play-by-mail dbr:Role_playing |
dbo:wikiPageID | 70784423 (xsd:integer) |
dbo:wikiPageLength | 5970 (xsd:nonNegativeInteger) |
dbo:wikiPageRevisionID | 1101063034 (xsd:integer) |
dbo:wikiPageWikiLink | dbr:List_of_play-by-mail_games dbr:Cleric_(Dungeons_&_Dragons) dbr:Pencil dbr:Play-by-mail_game dbc:Play-by-mail_games dbr:Fantasy_game dbr:Paper dbr:Ranger_(Dungeons_&_Dragons) dbr:Role-playing_game dbc:Multiplayer_games dbr:Fighter_(Dungeons_&_Dragons) dbr:Human_(Dungeons_&_Dragons) dbr:Play-by-mail dbr:Paper_Mayhem dbr:Halfling_(Dungeons_and_Dragons) dbr:Role_playing dbr:Fantasy_Gamer dbr:Thief_(Dungeons_&_Dragons) |
dbp:designer | Jim Dutton (en) |
dbp:genre | dbr:Play-by-mail dbr:Role_playing |
dbp:language | English (en) |
dbp:materials | Instructions, order sheets, turn results, paper, pencil (en) |
dbp:mediaType | dbr:Play-by-mail |
dbp:name | Silverdawn (en) |
dbp:players | No limit (en) |
dbp:playingTime | Open-ended (en) |
dbp:publisher | Entertainment Concepts, Inc. (en) |
dbp:system | Human-moderated (en) |
dbp:wikiPageUsesTemplate | dbt:Cite_magazine dbt:Infobox_game dbt:Italic_title dbt:Refbegin dbt:Refend dbt:Reflist dbt:Short_description |
dbp:years | 1981 (xsd:integer) |
dct:subject | dbc:Play-by-mail_games dbc:Multiplayer_games |
rdf:type | owl:Thing dbo:Activity wikidata:Q11410 http://www.ontologydesignpatterns.org/ont/d0.owl#Activity wikidata:Q1914636 dbo:Game |
rdfs:comment | Silverdawn is a fantasy role-playing play-by-mail game (PBM). The human-moderated, open-ended game was designed by Jim Dutton and published by Entertainment Concepts, Inc. in 1981. Players selected characters with classes such as cleric, fighter, ranger, thief, along with races and various attributes. Additional starting variables included spells and weapons. Diplomacy was not part of Silverdawn, gameplay was solo without interaction with other players. The setting was the world of Nyarna. The game's flexible narrative gaming system allowed players to choose good or evil paths. Silverdawn received two generally positive reviews in the early 1980s with one reviewer noting some drawbacks to the game. (en) |
rdfs:label | Silverdawn (en) |
owl:sameAs | wikidata:Silverdawn https://global.dbpedia.org/id/GZj2P |
prov:wasDerivedFrom | wikipedia-en:Silverdawn?oldid=1101063034&ns=0 |
foaf:isPrimaryTopicOf | wikipedia-en:Silverdawn |
is dbo:wikiPageWikiLink of | dbr:List_of_play-by-mail_games |
is foaf:primaryTopic of | wikipedia-en:Silverdawn |