The Longing (original) (raw)

About DBpedia

The Longing és un videojoc d'aventures incremental desenvolupat per l'estudi independent, Studio Seufz. El joc es va publicar el 5 de març del 2020.

thumbnail

Property Value
dbo:abstract The Longing és un videojoc d'aventures incremental desenvolupat per l'estudi independent, Studio Seufz. El joc es va publicar el 5 de març del 2020. (ca) The Longing ist ein Indie-Point-and-Click-Adventure und Idle-Game der deutschen Entwickler Studio Seufz. Es wurde am 5. März 2020 veröffentlicht. Basierend auf der Kyffhäusersage handelt das Spiel von einem Wesen namens „Schatten“, das den Auftrag erhält, 400 Tage zu warten, um dann einen schlafenden König erwecken zu können. Während dieser Wartezeit muss der Schatten Wege finden, sich die Zeit zu vertreiben. Das Spiel zeichnet sich dadurch aus, dass die 400 Tage in Echtzeit verlaufen, unabhängig davon, ob das Spiel geöffnet ist oder nicht. The Longing erhielt positive Kritiken und wurde für seinen experimentellen Charakter gelobt. (de) The Longing is a 2020 point-and-click adventure game created by the indie developer Studio Seufz. Set in an underground kingdom, it follows the Shade, a creature tasked with watching over a sleeping king for 400 days. The player explores caves, draws pictures, and decorates the Shade's home as they wait out the 400 days in real time. Time passes regardless of the player's actions, but progresses faster if the Shade performs certain pastimes such as decorating its home or lighting a fire. Director Anselm Pyta conceived The Longing after hearing a legend about a king sleeping inside the Barbarossa Cave. Pyta wanted to explore feelings of loneliness and empathy in a narrative-driven story while using time as a game mechanic. He was influenced by idle games such as Clicker Heroes (2014), which he felt were flawed because they had repetitive gameplay and lacked endings. Pyta developed The Longing mostly alone, creating the backgrounds in Photoshop and the characters in Adobe Flash, and merging the final product in Unity. The Longing was released for Windows, macOS, and Linux on March 5, 2020, and for Nintendo Switch on April 14, 2021. It received praise for its soundtrack, visuals, and experimental nature, while the pacing had a mixed reception. Many commentators drew comparisons between the game and the COVID-19 pandemic, relating gameplay elements to experiences under quarantine. The Longing was nominated for the Nuovo Award at the 2020 Independent Games Festival and won the "Best Debut" award at the 2020 Deutscher Computerspielpreis. (en) The Longing (с англ. — «Тоска») — инкрементальная приключенческая компьютерная игра, разработанная независимой студией Studio Seufz. Выпуск игры произошел 5 марта 2020 года. (ru) 《漫長等待》(英语:The Longing)是由德國工作室Studio Seufz開發並由Application Systems Heidelberg發行在Microsoft Windows、OS X和Linux平台上的點擊式冒險遊戲,於2020年3月5日公開發售。故事根據改編,並圍繞著居住在地下王國的居民「一個影子」(Shade)發生,他需要在400天後喚醒熟睡的國王,在此期間,他必須找出消磨時光的辦法。 《漫長等待》的特點在於無論是否開啟,遊戲的400天皆與現實時間相等,且不能通過修改器更改電腦時間等方式加快進度。此實驗性質的做法也使得該作獲得評論家的廣泛讚賞,更因此獲得2020年獨立遊戲節創新獎的提名。 (zh)
dbo:gameEngine dbr:Unity_(game_engine)
dbo:genre dbr:Idle_game dbr:Point-and-click_adventure
dbo:releaseDate 2020-03-05 (xsd:date) 2021-04-14 (xsd:date)
dbo:thumbnail wiki-commons:Special:FilePath/TheLongingVideoGame_CoverArt.png?width=300
dbo:wikiPageExternalLink http://www.399d-23h-59m-59s.com/ https://Studioseufz.com
dbo:wikiPageID 63276352 (xsd:integer)
dbo:wikiPageLength 29311 (xsd:nonNegativeInteger)
dbo:wikiPageRevisionID 1124719684 (xsd:integer)
dbo:wikiPageWikiLink dbr:Project_Gutenberg dbr:Roger_Ebert dbr:Saved_game dbr:Respawn dbr:Unity_(game_engine) dbr:Deutscher_Computerspielpreis dbr:Dungeon_synth dbr:Dwarf_(folklore) dbr:Independent_Games_Festival dbr:Video_games_as_an_art_form dbc:Indie_video_games dbc:Linux_games dbc:MacOS_games dbc:Nintendo_Switch_games dbc:Video_games_developed_in_Germany dbc:Video_games_with_alternate_endings dbc:Windows_games dbr:Game_mechanics dbr:GamesRadar+ dbr:Moby_Dick dbc:Postmodern_works dbr:The_Washington_Post dbr:Playthrough dbr:Linux dbr:MacOS dbc:Exploration_video_games dbr:Single-player dbr:Steam_(service) dbr:Clicker_Heroes dbr:Barbarossa_Cave dbc:2020_video_games dbr:Béla_Tarr dbr:COVID-19_pandemic dbr:Thus_Spoke_Zarathustra dbr:Walter_Moers dbr:Wired_(magazine) dbr:Game_demo dbr:4Players dbr:A_Dark_Room dbr:Adobe_Flash dbr:Adobe_Photoshop dbr:Adventure_Gamers dbc:Point-and-click_adventure_games dbr:Flash_animation dbr:Nintendo_Life dbr:Nintendo_Switch dbr:PC_Gamer dbr:File:TheLongingVideoGame_ShadeHome.png dbr:The_Games_Machine_(Italy) dbc:Incremental_games dbc:Art_games dbr:Cheating_in_video_games dbr:King_asleep_in_mountain dbr:Sweden dbr:System_time dbr:Idle_game dbr:Do_it_yourself dbr:COVID-19_lockdowns dbr:Point-and-click_adventure dbr:Indie_game dbr:Kyffhäuser dbr:Metacritic dbr:Microsoft_Windows dbr:Newgrounds dbr:OS_X dbr:Sisyphus dbr:PAX_West dbr:Filmakademie_Baden-Wuerttemberg dbr:Day-night_cycle dbr:Idle_games dbr:File:Barbarossahoehle.jpg
dbp:4p 70.0 (dbd:perCent)
dbp:alt 3.455994E7 (dbd:second)
dbp:caption Promotional Art (en)
dbp:developer Studio Seufz (en)
dbp:director Anselm Pyta (en)
dbp:engine dbr:Unity_(game_engine)
dbp:genre dbr:Idle_game dbr:Point-and-click_adventure
dbp:mc PC: 79/100 (en) NS: 79/100 (en)
dbp:modes dbr:Single-player
dbp:nlife 5 (xsd:integer)
dbp:nwr 9 (xsd:integer)
dbp:publisher Application Systems Heidelberg (en)
dbp:released 2020-03-05 (xsd:date) 2021-04-14 (xsd:date) Nintendo Switch (en) (en) Windows, macOS, Linux (en)
dbp:rev PC Gamer (en)
dbp:rev1score 82.0 (dbd:perCent)
dbp:title The Longing (en)
dbp:wikiPageUsesTemplate dbt:Explanatory_footnote dbt:! dbt:' dbt:'s dbt:About dbt:Good_article dbt:Infobox_video_game dbt:Notelist dbt:Portal_bar dbt:Reflist dbt:Short_description dbt:Spoken_Wikipedia dbt:Ubl dbt:Use_American_English dbt:Use_mdy_dates dbt:Video_game_reviews
dct:subject dbc:Indie_video_games dbc:Linux_games dbc:MacOS_games dbc:Nintendo_Switch_games dbc:Video_games_developed_in_Germany dbc:Video_games_with_alternate_endings dbc:Windows_games dbc:Postmodern_works dbc:Exploration_video_games dbc:2020_video_games dbc:Point-and-click_adventure_games dbc:Incremental_games dbc:Art_games
gold:hypernym dbr:Film
rdf:type owl:Thing dbo:Software schema:CreativeWork dbo:Work wikidata:Q386724 wikidata:Q7397 wikidata:Q7889 yago:Abstraction100002137 yago:Artifact100021939 yago:Creation103129123 yago:Event100029378 yago:Movie106613686 yago:Object100002684 yago:PhysicalEntity100001930 yago:Product104007894 yago:PsychologicalFeature100023100 yago:WikicatGermanFilms yago:YagoPermanentlyLocatedEntity dbo:Film dbo:VideoGame yago:Show106619065 yago:SocialEvent107288639 yago:Whole100003553 yago:Wikicat2002Films
rdfs:comment The Longing és un videojoc d'aventures incremental desenvolupat per l'estudi independent, Studio Seufz. El joc es va publicar el 5 de març del 2020. (ca) The Longing ist ein Indie-Point-and-Click-Adventure und Idle-Game der deutschen Entwickler Studio Seufz. Es wurde am 5. März 2020 veröffentlicht. Basierend auf der Kyffhäusersage handelt das Spiel von einem Wesen namens „Schatten“, das den Auftrag erhält, 400 Tage zu warten, um dann einen schlafenden König erwecken zu können. Während dieser Wartezeit muss der Schatten Wege finden, sich die Zeit zu vertreiben. Das Spiel zeichnet sich dadurch aus, dass die 400 Tage in Echtzeit verlaufen, unabhängig davon, ob das Spiel geöffnet ist oder nicht. The Longing erhielt positive Kritiken und wurde für seinen experimentellen Charakter gelobt. (de) The Longing (с англ. — «Тоска») — инкрементальная приключенческая компьютерная игра, разработанная независимой студией Studio Seufz. Выпуск игры произошел 5 марта 2020 года. (ru) 《漫長等待》(英语:The Longing)是由德國工作室Studio Seufz開發並由Application Systems Heidelberg發行在Microsoft Windows、OS X和Linux平台上的點擊式冒險遊戲,於2020年3月5日公開發售。故事根據改編,並圍繞著居住在地下王國的居民「一個影子」(Shade)發生,他需要在400天後喚醒熟睡的國王,在此期間,他必須找出消磨時光的辦法。 《漫長等待》的特點在於無論是否開啟,遊戲的400天皆與現實時間相等,且不能通過修改器更改電腦時間等方式加快進度。此實驗性質的做法也使得該作獲得評論家的廣泛讚賞,更因此獲得2020年獨立遊戲節創新獎的提名。 (zh) The Longing is a 2020 point-and-click adventure game created by the indie developer Studio Seufz. Set in an underground kingdom, it follows the Shade, a creature tasked with watching over a sleeping king for 400 days. The player explores caves, draws pictures, and decorates the Shade's home as they wait out the 400 days in real time. Time passes regardless of the player's actions, but progresses faster if the Shade performs certain pastimes such as decorating its home or lighting a fire. (en)
rdfs:label The Longing (ca) The Longing (en) The Longing (de) The Longing (ru) 漫長等待 (zh)
owl:sameAs freebase:The Longing yago-res:The Longing wikidata:The Longing dbpedia-ca:The Longing dbpedia-de:The Longing dbpedia-ru:The Longing dbpedia-zh:The Longing https://global.dbpedia.org/id/72erm
prov:wasDerivedFrom wikipedia-en:The_Longing?oldid=1124719684&ns=0
foaf:depiction wiki-commons:Special:FilePath/Barbarossahoehle.jpg wiki-commons:Special:FilePath/TheLongingVideoGame_CoverArt.png wiki-commons:Special:FilePath/TheLongingVideoGame_ShadeHome.png
foaf:isPrimaryTopicOf wikipedia-en:The_Longing
foaf:name The Longing (en)
is dbo:wikiPageDisambiguates of dbr:Longing
is dbo:wikiPageRedirects of dbr:The_Longing_(video_game) dbr:THE_LONGING dbr:THE_LONGING:
is dbo:wikiPageWikiLink of dbr:Deutscher_Computerspielpreis dbr:The_Longing_(video_game) dbr:King_asleep_in_mountain dbr:Longing dbr:THE_LONGING dbr:THE_LONGING:
is foaf:primaryTopic of wikipedia-en:The_Longing