Virtual Bowling (original) (raw)

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dbo:abstract Virtual Bowling (バーチャルボウリング en japonais) est un jeu vidéo de bowling sorti en 1995 sur Virtual Boy. Le jeu a été développé et édité par Athena. Il est seulement sorti au Japon. (fr) Virtual Bowling is a 1995 sports video game developed and published by Athena in Japan for the Virtual Boy. In the game, the player participates in a series of bowling tournamnets consisting of four 10-frame game matches at various alleys against computer-controlled opponents, in order to obtain a high score and progress further. Its gameplay, featuring three modes of play, is viewed from a first-person perspective. Virtual Bowling was created by Athena, a defunct Japanese developer known for their bowling games, with producer Sakae Nakamura heading its development. The game was reportedly rushed to market amid Nintendo planning to cease support for the Virtual Boy, becoming one of the platform's last official Japanese titles alongside Bandai's SD Gundam Dimension War, and was produced under a very limited run. It is considered by gaming journalists as one of the rarest, most valuable and sought-after Virtual Boy titles. Virtual Bowling garnered mixed reception from gaming publications since its release; criticism was geared toward the odd physics, lack of multiplayer and unbalanced scoring mechanics, but its sense of realism, playability and use of the Virtual Boy's hardware were commended. Retrospective commentary has been more positive, with some considering it one of the best games for the platform, being praised for its 3D visuals, controls, fast-paced tournament mode and use of the system's hardware. (en)
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dbo:developer dbr:Athena_(game_developer)
dbo:genre dbr:Sports_game
dbo:publisher dbr:Athena_(game_developer)
dbo:releaseDate 1995-12-22 (xsd:date)
dbo:thumbnail wiki-commons:Special:FilePath/Virtual_Boy_Virtual_Bowling_cover_art.jpg?width=300
dbo:wikiPageExternalLink https://gamefaqs.gamespot.com/virtualboy/571621-virtual-bowling https://www.mobygames.com/game/virtual-boy/virtual-bowling
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dbp:composer Ryoue Takagi (en)
dbp:developer dbr:Athena_(game_developer)
dbp:fam 22 (xsd:integer)
dbp:genre dbr:Sports_game
dbp:modes dbr:Single-player
dbp:platforms dbr:Virtual_Boy
dbp:producer Sakae Nakamura (en)
dbp:publisher Athena (en)
dbp:released 0001-12-22 (xsd:gMonthDay)
dbp:title Virtual Bowling (en)
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rdfs:comment Virtual Bowling (バーチャルボウリング en japonais) est un jeu vidéo de bowling sorti en 1995 sur Virtual Boy. Le jeu a été développé et édité par Athena. Il est seulement sorti au Japon. (fr) Virtual Bowling is a 1995 sports video game developed and published by Athena in Japan for the Virtual Boy. In the game, the player participates in a series of bowling tournamnets consisting of four 10-frame game matches at various alleys against computer-controlled opponents, in order to obtain a high score and progress further. Its gameplay, featuring three modes of play, is viewed from a first-person perspective. (en)
rdfs:label Virtual Bowling (fr) Virtual Bowling (pt) Virtual Bowling (en)
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foaf:name Virtual Bowling (en)
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