std::wprintf, std::fwprintf, std::swprintf - cppreference.com (original) (raw)

| Defined in header | | | | -------------------------------------------------------------------------------------------------------------------------------------------------------------- | --- | | | int wprintf( const wchar_t* format, ... ); | (1) | | | int fwprintf( std::FILE* stream, const wchar_t* format, ... ); | (2) | | | int swprintf( wchar_t* buffer, std::size_t size, const wchar_t* format, ... ); | (3) | |

Loads the data from the given locations, converts them to wide string equivalents and writes the results to a variety of sinks.

  1. Writes the results to stdout.

  2. Writes the results to a file stream stream.

  3. Writes the results to a wide string buffer. At most size - 1 wide characters are written followed by null wide character.

[edit] Parameters

stream - output file stream to write to
buffer - pointer to a wide character string to write to
size - up to size - 1 characters may be written, plus the null terminator
format - pointer to a null-terminated wide string specifying how to interpret the data
... - arguments specifying data to print. If any argument after default conversions is not the type expected by the corresponding conversion specifier, or if there are fewer arguments than required by format, the behavior is undefined. If there are more arguments than required by format, the extraneous arguments are evaluated and ignored

The format string consists of ordinary wide characters (except **%**), which are copied unchanged into the output stream, and conversion specifications. Each conversion specification has the following format:

The following format specifiers are available:

ConversionSpecifier Explanation ExpectedArgument Type
Length Modifier→ hh h none l ll j z t L
Only available since C++11→ Yes Yes Yes Yes Yes
% Writes literal %. The full conversion specification must be %%. N/A N/A N/A N/A N/A N/A N/A N/A N/A
c Writes a single character. The argument is first converted to wchar_t as if by calling std::btowc. If the l modifier is used, the std::wint_t argument is first converted to wchar_t. N/A N/A int std::wint_t N/A N/A N/A N/A N/A
s Writes a character string. The argument must be a pointer to the initial element of a character array containing a multibyte character sequence beginning in the initial shift state, which is converted to wide character array as if by a call to std::mbrtowc with zero-initialized conversion state. Precision specifies the maximum number of wide characters to be written. If Precision is not specified, writes every wide characters up to and not including the first null terminator. If the l specifier is used, the argument must be a pointer to the initial element of an array of wchar_t. N/A N/A char* wchar_t* N/A N/A N/A N/A N/A
di Converts a signed integer into decimal representation [-]dddd. Precision specifies the minimum number of digits to appear. The default precision is 1. If both the converted value and the precision are ​0​ the conversion results in no characters. For the z modifier, the expected argument type is the signed version of std::size_t. signed char short int long long long std::intmax_t std::ptrdiff_t N/A
o Converts an unsigned integer into octal representation oooo. Precision specifies the minimum number of digits to appear. The default precision is 1. If both the converted value and the precision are ​0​ the conversion results in no characters. In the alternative implementation precision is increased if necessary, to write one leading zero. In that case if both the converted value and the precision are ​0​, single ​0​ is written. unsigned char unsigned short unsigned int unsigned long unsigned long long std::uintmax_t std::size_t unsigned version of std::ptrdiff_t N/A
xX Converts an unsigned integer into hexadecimal representation hhhh. For the x conversion letters abcdef are used. For the X conversion letters ABCDEF are used. Precision specifies the minimum number of digits to appear. The default precision is 1. If both the converted value and the precision are ​0​ the conversion results in no characters. In the alternative implementation 0x or 0X is prefixed to results if the converted value is nonzero. N/A
u Converts an unsigned integer into decimal representation dddd. Precision specifies the minimum number of digits to appear. The default precision is 1. If both the converted value and the precision are ​0​ the conversion results in no characters. N/A
fF (C++11) Converts floating-point number to the decimal notation in the style [-]ddd.ddd. Precision specifies the exact number of digits to appear after the decimal point character. The default precision is 6. In the alternative implementation decimal point character is written even if no digits follow it. For infinity and not-a-number conversion style see notes. N/A N/A double double (C++11) N/A N/A N/A N/A long double
eE Converts floating-point number to the decimal exponent notation. For the e conversion style [-]d.ddd e±dd is used. For the E conversion style [-]d.ddd E±dd is used. The exponent contains at least two digits, more digits are used only if necessary. If the value is ​0​, the exponent is also ​0​. Precision specifies the exact number of digits to appear after the decimal point character. The default precision is 6. In the alternative implementation decimal point character is written even if no digits follow it. For infinity and not-a-number conversion style see notes. N/A N/A N/A N/A N/A N/A
aA (C++11) Converts floating-point number to the hexadecimal exponent notation. For the a conversion style [-] 0xh.hhh p±d is used. For the A conversion style [-] 0Xh.hhh P±d is used. The first hexadecimal digit is not 0 if the argument is a normalized floating-point value. If the value is ​0​, the exponent is also ​0​. Precision specifies the exact number of digits to appear after the hexadecimal point character. The default precision is sufficient for exact representation of the value. In the alternative implementation decimal point character is written even if no digits follow it. For infinity and not-a-number conversion style see notes. N/A N/A N/A N/A N/A N/A
gG Converts floating-point number to decimal or decimal exponent notation depending on the value and the precision. For the g conversion style conversion with style e or f will be performed. For the G conversion style conversion with style E or f(until C++11)F(since C++11) will be performed. Let P equal the precision if nonzero, 6 if the precision is not specified, or 1 if the precision is ​0​. Then, if a conversion with style E would have an exponent of X: If P > X ≥ −4, the conversion is with style f or F(since C++11) and precision P − 1 − X. Otherwise, the conversion is with style e or E and precision P − 1. Unless alternative representation is requested the trailing zeros are removed, also the decimal point character is removed if no fractional part is left. For infinity and not-a-number conversion style see notes. N/A N/A N/A N/A N/A N/A
n Returns the number of characters written so far by this call to the function. The result is written to the value pointed to by the argument. The specification may not contain any flag, field width, or precision. For the z modifier, the expected argument type is S*, where S is the signed version of std::size_t. signed char* short* int* long* long long* std::intmax_t* std::ptrdiff_t* N/A
p Writes an implementation defined character sequence defining a pointer. N/A N/A void* N/A N/A N/A N/A N/A N/A
Notes
The floating-point conversion functions convert infinity to inf or infinity. Which one is used is implementation defined.Not-a-number is converted to nan or nan(char_sequence). Which one is used is implementation defined.The conversions F, E, G, A output INF, INFINITY, NAN instead.The conversion specifier used to print char, unsigned char, signed char, short, and unsigned short expects promoted types of default argument promotions, but before printing its value will be converted to char, unsigned char, signed char, short, and unsigned short. It is safe to pass values of these types because of the promotion that takes place when a variadic function is called.The correct conversion specifications for the fixed-width character types (std::int8_t, etc) are defined in the header (although PRIdMAX, PRIuMAX, etc is synonymous with %jd, %ju, etc).The memory-writing conversion specifier %n is a common target of security exploits where format strings depend on user input.There is a sequence point after the action of each conversion specifier; this permits storing multiple %n results in the same variable or, as an edge case, printing a string modified by an earlier %n within the same call.If a conversion specification is invalid, the behavior is undefined.

[edit] Return value

1,2) Number of wide characters written if successful or negative value if an error occurred.

  1. Number of wide characters written (not counting the terminating null wide character) if successful or negative value if an encoding error occurred or if the number of characters to be generated was equal or greater than size (including when size is zero).

[edit] Notes

While narrow strings provide std::snprintf, which makes it possible to determine the required output buffer size, there is no equivalent for wide strings, and in order to determine the buffer size, the program may need to call std::swprintf, check the result value, and reallocate a larger buffer, trying again until successful.

[edit] Example

#include #include #include #include   int main() { char narrow_str[] = "z\u00df\u6c34\U0001f34c"; // or "zß水🍌"; // or "\x7a\xc3\x9f\xe6\xb0\xb4\xf0\x9f\x8d\x8c"; wchar_t warr[29]; // the expected string is 28 characters plus 1 null terminator std::setlocale(LC_ALL, "en_US.utf8");   std::swprintf(warr, sizeof warr/sizeof *warr, L"Converted from UTF-8: '%s'", narrow_str);   std::wcout.imbue(std::locale("en_US.utf8")); std::wcout << warr << '\n'; }

Output:

Converted from UTF-8: 'zß水🍌'

[edit] See also