std::lock_guard - cppreference.com (original) (raw)
| | | | | ------------------------------------------- | | ------------- | | template< class Mutex > class lock_guard; | | (since C++11) |
The class lock_guard
is a mutex wrapper that provides a convenient RAII-style mechanism for owning a mutex for the duration of a scoped block.
When a lock_guard
object is created, it attempts to take ownership of the mutex it is given. When control leaves the scope in which the lock_guard
object was created, the lock_guard
is destructed and the mutex is released.
The lock_guard
class is non-copyable.
Contents
- 1 Template parameters
- 2 Member types
- 3 Member functions
- 4 Notes
- 5 Example
- 6 Defect reports
- 7 See also
[edit] Template parameters
Mutex | - | the type of the mutex to lock. The type must meet the BasicLockable requirements |
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[edit] Member types
Member type | Definition |
---|---|
mutex_type | Mutex |
[edit] Member functions
| | constructs a lock_guard, optionally locking the given mutex (public member function) [edit] | | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | | destructs the lock_guard object, unlocks the underlying mutex (public member function) [edit] | | | not copy-assignable (public member function) [edit] |
[edit] Notes
A common beginner error is to forget to give a lock_guard
variable a name, such as by std::lock_guard{mtx}. This constructs a prvalue object that is immediately destroyed, thereby not actually constructing a lock that holds a mutex for the rest of the scope.
std::scoped_lock offers an alternative for lock_guard that provides the ability to lock multiple mutexes using a deadlock avoidance algorithm. | (since C++17) |
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[edit] Example
Demonstrates safe and unsafe increments of a volatile variable by two threads.
#include #include #include #include #include volatile int g_i = 0; std::mutex g_i_mutex; // protects g_i void safe_increment(int iterations) { const std::lock_guard<std::mutex> lock(g_i_mutex); while (iterations-- > 0) g_i = g_i + 1; std::cout << "thread #" << std::this_thread::get_id() << ", g_i: " << g_i << '\n'; // g_i_mutex is automatically released when lock goes out of scope } void unsafe_increment(int iterations) { while (iterations-- > 0) g_i = g_i + 1; std::osyncstream(std::cout) << "thread #" << std::this_thread::get_id() << ", g_i: " << g_i << '\n'; } int main() { auto test = fun_name, auto fun) { g_i = 0; std::cout << fun_name << ":\nbefore, g_i: " << g_i << '\n'; { std::jthread t1(fun, 1'000'000); std::jthread t2(fun, 1'000'000); } std::cout << "after, g_i: " << g_i << "\n\n"; }; test("safe_increment", safe_increment); test("unsafe_increment", unsafe_increment); }
Possible output:
safe_increment: before, g_i: 0 thread #140121493231360, g_i: 1000000 thread #140121484838656, g_i: 2000000 after, g_i: 2000000 unsafe_increment: before, g_i: 0 thread #140121484838656, g_i: 1028945 thread #140121493231360, g_i: 1034337 after, g_i: 1034337
[edit] Defect reports
The following behavior-changing defect reports were applied retroactively to previously published C++ standards.
DR | Applied to | Behavior as published | Correct behavior |
---|---|---|---|
LWG 2981 | C++17 | redundant deduction guide from lock_guard was provided | removed |
[edit] See also
| | implements movable mutex ownership wrapper (class template) [edit] | | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | | deadlock-avoiding RAII wrapper for multiple mutexes (class template) [edit] |