How to convert models from Skyrim to XNAlara by Tokami-Fuko on DeviantArt (original) (raw)
How to convert models from Skyrim to XNAlara with original bones
I'm so sorry for bad screenshots, but on my slow computer screensnap work bad with other programm
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Static models (weapons, houses) no need bones: just import nif-file in 3ds max and export to obj
Faces of characters not have facial bones, can be found in charactes-> facegendata folder (file have ID-number, not a name of character!)
P.S. Not at all models can be converting: some have invalid meshes, physics or bones
Just try re-convert after reset computer or re-download if you extract mod
Some models need editing texture - like mammoth, snow giant and humans (very-very grey skin in XPS)
Sometime human skins may be displayed in black - i'll try to fix it in notepad (change render-group to 39 or 41)
I hope, I help you
Ask me, if you need help or model
XNAlara Bonedict for Skyrim models fav.me/dakidyp