Rectitude : Procgen + Pixel Art (Beta) by LBarret (original) (raw)
Rectitude is a procedural editor that empowers artists to work freely, create multiple iterations and rapidly explore ideas.
In Rectitude, every action is stored in a node. These nodes are then combined into graphs which define generators. The values in a graph can be tweaked to refine its outcome or to create similar yet unique results. A graph can also be reused as a node in another graph to to let you build your own library of generators.
With rectitude, you can :
- create parametric pixel-art textures or blocks
- create a infinity of sprite variation. (like the spaceships)
- create a complex scene (like a cityscape)
- create animations, movies. ( experimental for now)
Take a look at the example projects :
- Parametric Pixel Art Skies
- Parametric Pixel Art Objects Set ( incoming )
Start now :
- Build parametric pixel-art images
- reuse them into bigger ones, up to a parametric scene?
- export them as png, gif, mp4
You only need to learn 5 things :
- how to add a node to the graph,
- how to connect nodes,
- how to use the basic transform nodes : cut, move, enlarge, colorize, etc.
- how to change properties of the value nodes
- how to export the generated image.
Download
Click download now to get access to the following files:
Development log
- Hop, hop, new release !
Nov 18, 2022 - BTW, SVG export got added.
Nov 16, 2022 - Nodevember update
Nov 11, 2022 - Nodevember. not a bad idea.
Nov 02, 2022 - A grumpy bear tries to write more.
Nov 01, 2022 - Updated the price. Still PWYW.
Mar 21, 2021