Starship Traders Sandbox MMO is Launching January 1, 2025 (original) (raw)

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one eccentric programmer.

an unfamiliar segment of MMO space.
immersed in abstraction.
an arbitrary view; like a photo on the console, fed by your starship's sensors.
sound, in the void, synthesized by acoustic-echo lasers.
technology, an energy source, and life seems almost plausible in interstellar space.
other beings, objects, vessels here and there.
the heat signature of a heavily armed warship reveals its position.
other humans, like yourself, struggle to reorient; to grasp where they are.
alliances form slowly, secrets guarded, the everpresent risk of deception.
the databanks offer scant useful information; nothing is familiar.
your mind wanders; perhaps to wait, to observe, to slowly gather knowlege...

SSTMMO to Launch the first permanent realm in January, 2025

Starhip Traders MMO "Maelstrom" realm, based in New York, will launch as a live permanent realm on the 1st of January, 2025. The server will be reset into a fresh universe with all Maelstrom accounts deleted. Just log in as you normally would and you'll be asked if you're a new user; answer yes and enter your password twice and you'll be back. Latency from Europe should be just over 100ms so it will be easily playable, from western Europe, as well.

Steam: Starship Traders MMO Steam Page

Discord: Starship Traders MMO Discord

January 15, 2024: Discord notes:

Click the link above to join our discord server and receive a notification when we launch a new, permanent realm. Since this game requires a certain minimum of players for a viable realm, we will only launch the permanent realms when we have enough players to populate them. We intend to launch three realms. One realm will serve the Americas, a second will serve Europe, and the third will serve Asia. Current plans are for the American realm to be located in New York, the European realm in Frankfurt, and the Asian realm in either Bangalore or Singapore, depending on interest.

A short overview of Starship Traders MMO

Starship Traders MMO plays like a cross between a modern MMO and a graphical version of a traditional MUD (Multi User Dungeon). The main MUD-like characteristic is the perspective of the player. Each location in the game is a 'sector'. You can only directly see the objects, players, and aliens within your current sector. As a new player, you'll start in a random sector of the same galactic core as all other new players. You'll be equipped with a minimalist space ship that gives you the ability to scan nearby sectors for other ships. Your ship's autopilot will plot flight paths to any detected ships as well as other nearby planets and ports that you may also scan for.

You wound up here in this unexplored region of space by following the beacon of the scout ship, 'Raven'. Raven beamed a deceitful tale of a lovely Earth-like planet ready for human habitation, luring many to abandon the overcrowded Earth in hopes for a better life. The details of this story are told by Trading Post mechanics as part of a mission (quest). As a stranded space ship pilot, your first goal is to learn to survive in your new environment, by first trading among the ports and planets and later hunting aliens for cash and ship upgrades.

Players can create corporations or apply to join an existing one. Corpmates can share defensive resources and pool their power to monopolize a valuable star cluster. Wormholes to star clusters can sometimes be guarded to gain exclusive control of a slice of space.

The MMO requires a keyboard to play -- and is optimized for efficient play by keyboard. It does have mouse support, but like many MMO's, typing is faster than pointing and clicking.

The Good and Bad of Starship Traders MMO

tl;dr: Great MMO gameplay, minimalist visual interface

As for The Good, SSTMMO has:

...and then there's The Bad:

Linux version (~105MB)

Windows version (~105MB)

__Game Information (some of this is a bit out of date, even the name)__

A Quick Start Guide to Starship Traders MMO

Why Starship Traders is different from other MMO's

SST MMO Lore: The Tale of the Lost Raven Screenshots, slightly outdated A short gameplay video The game Reference

__Software Instructions__

The clients are self-contained programs that require no installation.

To run the Linux version perform the following steps from a terminal window:

  1. Uncompress the Linux PC program:
    bunzip2 sstmmo.bz2

  2. Make your program executable:
    chmod +x sstmmo

  3. Run your version: You can now use your GUI view to click on the program -- or you can run it directly from the terminal as in the examples below:
    ./sstmmo

(Note that you may see a few debugging messages upon exit when running from a terminal window. These messages refer to items used internal to the client and you can safely ignore them. The messages are only useful for developers.)

__sha256 file hashes__

Linux: Fri Dec 6 09:59:28 PM EST 2024
e883af3f0ac78a567c56ca836c79cabfe5844c7aaa00c068439fb2735f597f53 sstmmo
1d3f5ecdf9e716e76d5da11c31d0c1023b33c77635251703d8178813ae4bdd81 sstmmo.bz2

Windows: Fri Dec 6 09:59:28 PM EST 2024
a2736235efa876ba687cf9d57d665a295c46d59d884c6775f067040829be91fb sstmmo.exe
a7a604a8e285bfd2d2e8b629c0bab358427df8542575816950530815f85a2aa3 sstmmo.exe.zip