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On 03/12/2015 06:30 PM, Vitaly Davidovich wrote:
Isn't the C2 intrinsic just reading the value starting at the specified offset directly (when unaligned access is supported) and not doing the branching?

It is. This code is for those platforms not supporting unaligned accesses.

Peter


On Thu, Mar 12, 2015 at 1:15 PM, Peter Levart <peter.levart@gmail.com> wrote:


On 03/10/2015 08:02 PM, Andrew Haley wrote:
The new algorithm does an N-way branch, always loading and storing  
subwords according to their natural alignment. So, if the address is  
random and the size is long it will access 8 bytes 50% of the time, 4  
shorts 25% of the time, 2 ints 12.5% of the time, and 1 long 12.5% of  
the time. So, for every random load/store we have a 4-way branch.


...so do you think it would be better if the order of checks in if/else chain:

972 public final long getLongUnaligned(Object o, long offset) {
973 if ((offset & 7) == 0) {
974 return getLong(o, offset);
975 } else if ((offset & 3) == 0) {
976 return makeLong(getInt(o, offset),
977 getInt(o, offset + 4));
978 } else if ((offset & 1) == 0) {
979 return makeLong(getShort(o, offset),
980 getShort(o, offset + 2),
981 getShort(o, offset + 4),
982 getShort(o, offset + 6));
983 } else {
984 return makeLong(getByte(o, offset),
985 getByte(o, offset + 1),
986 getByte(o, offset + 2),
987 getByte(o, offset + 3),
988 getByte(o, offset + 4),
989 getByte(o, offset + 5),
990 getByte(o, offset + 6),
991 getByte(o, offset + 7));
992 }
993 }


...was reversed:

if ((offset & 1) == 1) {
// bytes
} else if ((offset & 2) == 2) {
// shorts
} else if ((offset & 4) == 4) {
// ints
} else {
// longs
}


...or are JIT+CPU smart enough and there would be no difference?


Peter