App and Game development using C#, Unity 3D, Microsoft Azure and more by Michael H.C. Cummings (original) (raw)

Posted in: Visual Studio Community, GitHub, Students, DreamSpark, GitHub Student Developer Pack
GitHub Student Developer Pack + VS Community == Awesome!The GitHub Student Developer Pack is a great free offer for students, with terrific tools and services from GitHub partners, but felt it was missing something: our world-class IDE. Today we’ve announced that Visual Studio Community 2013 is joining the GitHub Student Developer Pack, and is tailor-made for the student, startup, open-source, and cross-platform communities, many of whom can be found on GitHub already.

Boston Code Camp 23 Call for Speakers

Posted in: Boston, Code Camp, Community, Events

Getting Started Guide using OGRE 3D and Universal Projects

Posted in: Game Development, Graphics, 3D, OGRE 3D, Windows 8.1, Windows Phone 8.1, C++, DirectX
OGRE 3D Rendering EngineOGRE(Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilizing hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. In recent releases, OGRE has added support for Windows 8.1 and Windows Phone 8.1. Since the support is fairly new, getting OGRE ready for building games for these platforms can be a little tricksy, this guide is intended to reduce the friction of getting a game started using OGRE.

Boston Code Camp 22 Schedule is now available

Posted in: Boston, Code Camp, Community, Events
View the Agenda to see Boston Code Camp 22 at a glance. View the Session Schedule by Room to see the schedule for all rooms.

Session submission open for Boston Code Camp 22

Posted in: Code Camp, Boston, Event

Hacking Pediatrics

Posted in: Event, Announcement, Hackathon, IoT
In October 2013, Hacking Pediatrics held the first hackathon ever focused on pediatric healthcare. It was sponsored by Boston Children's Hospital in collaboration with MIT's H@cking Medicine. In under 36 hours, 16 teams brought to life incredible ideas that will change the lives of children and their families and we are doing it again this year. Hacking Pediatrics Hackathon 2.0 will once again bring together the most innovative minds to disrupt pediatric healthcare.

Visual Studio Tools for Unity released!

Posted in: Visual Studio, Unity, Game Development, Announcement
Today the Visual Studio team released the Visual Studio Tools for Unity add-on (formerly known as UnityVS). VSTU is Microsoft’s free Visual Studio add-on that enables a rich programming and debugging experience for working with the Unity gaming tools and platform. This is our first release since the acquisition of SyntaxTree, and we’re excited to have the opportunity to reach to the Unity community with Visual Studio.

Free one year prime[31] Unity plug-ins

Posted in: Prime[31], Unity, Plug-ins, free
Prime[31] Unity, the popular game engine for Windows and Windows Phone, continues to add features that increase developer productivity, making it easier to target the Windows platform with your games. Their most recent Unity 4.5.1 release has better, faster 2D graphics, improved touch screen keyboard support, compass, and a number of bug fixes.

Boston Code Camp 21 Schedule

Posted in: Events, Presenting, Code Camp, Boston, Community

Wow, I can’t believe it, Code Camp 21 is just around the corner. My first Code Camp was #8, and I started presenting at #9. I’ll be presenting again for Code Camp 21, see my sessions below :

The Story of Bing Apps: Delight Across Multiple Form Factors
A Brief Introduction to Xamarin 3.0
The full schedule follows, you can also view the Agenda to see Boston Code Camp 21 at a glance. View the Session Schedule by Room to see the schedule for all rooms.