Developing games - Windows app development (original) (raw)

[ This article is for Windows 8.x and Windows Phone 8.x developers writing Windows Runtime apps. If you’re developing for Windows 10, see the latest documentation ]

Windows 8.1 offers new opportunities to create, distribute, and monetize games. Learn about porting your game and preparing a game for the Windows Store.

Start developing your Windows Store game

Choose DirectX and C++ for your Windows Store games

For the most high-fidelity and rich experiences in 3D games, you’ll want to use the Windows 8.1 DirectX APIs. This is the easiest version of DirectX to develop with. It supports a wide range of graphics feature levels, from DirectX 9.1 to all the latest hardware features exposed in DirectX 11.1. It allows you to tailor your game to every PC, from power-efficient ARM-based portable Windows 8.1 tablets, to over-clocked multi-GPU gamer rigs.

With C++, you have a direct line to the GPU, CPU and low-level services of the Windows 8 platform. You can write high-performance code. With the new C++/CX language extensions, the syntax approaches the simplicity of C#. You get transparent object management via reference counting, and yet there’s no runtime layer, garbage collection or just-in-time compilation behavior that could compromise the smooth performance of your game.

DirectX is easier with Windows 8.1 because graphics stack is better integrated. This makes Direct2D, Direct3D, DirectVideo and DirectCompute components easier to use together and requiring fewer duplicated resources than before. There is built-in support for the Xbox controllers with the XInput library. To learn more, see Working with input and controls in your DirectX game. The improved APIs for audio and sound mixing with XAudio2 are covered in the Working with audio in your DirectX game section, and simplified math functions and types are covered in the DirectXMath Programming Guide.

XAML DirectX 3D shooting game sample DirectX marble maze game sample
Hydro Thunder Hurricane Pinball FX2

Why create a game for the Windows Store?

Perhaps you are a game developer coming from a different platform, or you have previously developed a game on an earlier version of DirectX on Windows. You want to explore whether developing your game for the Windows Store is an attractive proposition for you. Here are some reasons to invest in the Windows Store:

GDC 2013 game dev session videos

//build/ 2013 games and graphics dev session videos