Welcome to the OpenBVE Project homepage. (original) (raw)

This is the home of OpenBVE, a license-free, open source, free of charge train driving simulator.

Screenshots

This program includes detailed per-car simulation of the brake systems, friction, air resistance, toppling and more. In 3D cabs, the driving experience is augmented with forces that shake your simulated body upon acceleration and braking, as well as in curves. Besides that, OpenBVE features a 3D positional sound system best enjoyed with surround speakers, train exteriors and timetables for the current run. Finally, via the main menu, routes and trains be easily selected to start a new session, the controls can be configured to keyboard or joystick devices, and a variety of options can be selected.

Compared to other simulators of the genre, especially compared to commercial games, OpenBVE has its main focus on realism, not necessarily on user-friendliness. You should be willing to study operational manuals for the routes and trains you want to drive, and will in many cases not get along by just memorizing a few keystrokes. If you can identify with this focus, OpenBVE might be the right simulator for you.

Latest Stable Release:

1.11.0.8 Stable (2024-11-11)

Current News & Updates:

OpenBVE v1.11.0.8

Signficant Changes:

OpenBVE v1.11.0.6

Signficant Changes:

OpenBVE v1.11.0.5

Signficant Changes:

OpenBVE v1.11.0.3

This release is a relatively small patch, primarily relevant for users on Apple OS-X, and other systems which do not support WinForms.

Significant Changes:

OpenBVE v1.11.0.2

Ths release contains a major new feature: Initial support for BVE5 format routefiles. It would not have been possible without the hard work of S520 and the parser library created by aoisupersix

My thanks also go to ginga81 and zbx1425 for support, and most importantly Mackoy and Rock_On for the creation and ongoing development of BVE itself.

This initial release contains acceptable to good support for a large proportion of routefiles, albeit with some glitches, which are being worked upon. AI trains are supported, but currently have no sound. Some animation effects are also not currently supported.

Please also see the following page:

https://openbve-project.net/bve5/compatability/

Significant Changes: