CS 467/468

Graphics II and Practicum Cornell University Computer Science Department, Spring '06 (original) (raw)

Overview

CS 467 covers advanced graphics topics with a focus on interactive techniques. This course covers the following topics: the modern graphics pipeline, texturing, shadowing, shading, modeling, indirect illumination, and animation, among other topics.

CS 467 focuses on the theoretical basis of these topics, while in CS 468, the practicum associated with CS 467, we cover practical implementation issues. We have several programming assignments for CS 467/468. Additionally, in CS 468 groups of two will build an interactive 3D game illustrating the various concepts from CS 467.

CS 465 is a pre-requisite for this course. If you have taken the equivalent of CS 465 contact the instructor about taking 467. You can register for CS 467 and not 468.

Announcements

Final projects can be found here.

Wednesday, August 31st: Videos and screenshots of the final projects have been posted.
Friday, May 12th:The office hours schedule will be changed for the next few days as the final project deadline approaches. There will be office hours today from 1:00 - 4:00, Saturday from 3:00 - 5:00, Monday 3:00 - 5:00, and Tuesday 3:00 - 5:00 with possibly more Tuesday hours TBA.
Monday, April 24th:Office hours next week will be changed due to the exam. The old hours will be cancelled and the TA's will be available at the following times instead:

Administration

Textbooks

Good reference books are:

Resources