CS 5625 Advanced Interactive Graphics� (original) (raw)
Overview
CS 5625 covers advanced graphics topics with a focus on interactive techniques. The philosophical goal of this course is to introduce students to state-of-the-art graphics technology and the interactive techniques that they enable in applications like game engines.�This course serves as a follow up to any undergraduate introductory graphics course and covers the following topics in detail: the modern graphics pipeline and graphics architectures;�rendering including texturing, shadowing, shading, and indirect illumination; modeling including� scene representations,� and level-of-detail. These topics are subject to change.
There will be a 4-5 homeworks (written and implementations) in the course, though the main focus is the group project where each group will build an an interactive (and hopefully fun!) 3D game illustrating various concepts from the course. An introductory graphics course (for example Cornell's CS 4620) is a pre-requisite for this course.
Announcements
- 4/9: PA5 has been released, due date 4/17 11:59pm.
- 4/1: PA4 has been released, due date 4/8 11:59pm.
- 3/1: PA3 has been released, due date 3/12 11:59pm.
- 2/16: PA2 has been released, due date 2/28 11:59pm.
- 2/4: PA1 has been released, due date 2/13 11:59pm.