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Spotlight on: Photography Games & Mechanics

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How Petals preludes Texas Chainsaw Massacre with a simple photo mode

Gun Interactive took the unusual step of releasing a prequel photo minigame on Itch.io. Here's how, and why, it was designed.

DesignDeep Dive: Developing a rating system and making juicy TV in The Crush House

Selecting the criteria for a good picture is a persistent photo mode challenge. What happens when you relinquish critique to the player?

DesignInside the cute and creepy world of Penko Park

The developers tell us how they curated an expressive set of creatures to photograph and why they chose on-rails over an open-world experience.

An older woman smiles at the camera, holding one of her own.