Ali's NetHack Page (original) (raw)
Available here...
The Vernon Spoilers
My own spoiler set. Themonster manual contains of a description of every monster with details of its abilities and attacks.
Slash'EM
Slash'EM (Super Lotsa Added Stuff Hack - Extended Magic) is an actively maintained variant of NetHack. It adds more monsters, more objects, more dungeon levels, more roles and more races. You can make use of shopkeeper services, class specific techniques, invisible objects and gypsies if you feel lucky.
The latest stable version of Slash'EM is based on NetHack 3.3.1 (which itself borrows some ideas from earlier versions of Slash'EM). It comes with a GTK windowing interface based on Issei Numata's JNetHack and with 32x32 and pseudo-3D tile sets based on Mitsuhiro Itakura's tile archive and Wingnut's AllegroHack.
Slash'EM spoilers
- abil-006e4.txt Role- and race-dependent abilities and gained intrinsics
- tech-006e4.txt Techniques
- gypsy-006e4.txt Slash'EM gypsies
- arti-006e4.txt Slash'EM artifacts
- fire-646.txt Slash'EM firearms
- Eva R. Myers's spoiler collection
- Cristan Szmajda's generated spoilers
- Spoilers in Japanese
NetHack: The Next Generation mirror
Nh:TNG is an old variant based on NetHack version 3.1.3. I mirror it here because it no longer has a home of it's own.
Archive of NetHack source code
Ever wanted to see how NetHack has developed over the years? All versions of NetHack publically released are available here.
Simple NetHack/Slash'EM configuration utility
Configure the game the easy way.
See also, Tom Wilson's auto-nethack package.
Tile comparison charts
Compare tiles available from the various NetHack variants and window ports.
NetHack/wins
32x32 and Pseudo-3D tilesets and GTK interface for NetHack 3.3.1
Database of NetHack patches
My collection of patches and related links for NetHack and its variants.
Available elsewhere...
General
- The official NetHack Home Page
- Dion's NetHack Index
- Roguelike News pages:
- Yet Another Roguelike News Site
- Another Roguelike News Site (last updated 9 August 2001)
- Boudewijn's NetHack Page
- Sascha Wostmann's NetHack Page (without frames)
- Curly++'s Minetown Digger
- Erik Inge Bolsø's geneaology of roguelike games
Slash'EM
Other variants
- NetHack Brass
- PatchHack
- Kosher NetHack
- JNetHack (Japanese NetHack)
- Yuval Oren and Tom Proudfoot's NetHack--
- Stephen White's NetHack+ (part 1) (part 2)
- Slash
Window ports
- Falcon's Eye (Jaakko Peltonen's DOS/MS-Windows/Linux port)
- Qt NetHack
- GTK+ NetHack (Included in Slash'EM)
- NetHack 2000 (Yukihiko Aoki's windows port of NetHack)
- Wingnut's Allegro port (for DOS)
- glHack (Andrew Apted's OpenGL port of NetHack. Included in Slash'EM)
- noeGNUd (Another OpenGL port of NetHack and Slash'EM)
System ports
- Psion port
- Windows CE
- v3.3.1
- v3.2.0
- WinHack
- It is apparantly also possible to run the official 3.3.1 DOS binary using the PocketDos emulator (reported by Dan Beacom).
- Agenda VR3 (v3.3.1)
- Christian "Marvin" Bressler's Atari Gem port
- Stephen Watson's RISC OS port (v3.3.1)
- Mac OS X
- Carl Bell's port (v3.3.1) (README)
- Tony Williams's port (v3.3.1)
- Jackie Meese's 3.4.0 binaries (based on Robert Doggert's suggested changes).
- PalmOS
- Java NetHack
- Tomasz Ostrowski's port for RedHat Linux 7.1
Information on the game
- Official guidebook to NetHack
- Brett Taylor's Nethack Quick Reference Card
- Absolute Beginner's Guide to Nethack
- rec.games.roguelike.nethack discussion group
- Welcome to rec.games.roguelike.nethack
- Frequently Asked Questions
- Posting guidelines (or how not to make yourself look like a complete idiot)
Spoilers
- Eva's list of NetHack spoilers
- Dylan O'Donnell's spoilers
- Boudewijn Waijers's spoilers page
- Sascha Wostmann's spoilers page
- Doctor Kildeer's Guide to NetHack (only mildy spoilery)
- Kate Nepveu's spoilers page
- Cristan Szmajda's spoiler generator
- Lee Berger's shopping assistant
- The Vernon Spoilers
- Maniac's Ascension Guide
- Slash'EM spoilers
Utilities
- Jukka Lahtinen's utilities
- Robert Lund's logparser v1.02 (courtesy of Dion Nicolaas)
- Julian Bell's SlashHand java program
- Sascha L�decke's statnethack
- Eva Myers's updated version of nhk
- Joe Wreschnig's character database
- Michael's enhanced player
- Gurkan Sengun's nethackd
- Grande Puffo's bones lister
- nethack-el: Emacs major mode for playing nethack
- Ville Saalo's log analyser (MS-Windows)
- Michael Allison's nhsizes
See also:
NetHack inspired art
- Liz Walsh
- Sabine Blochberger
- Jake Kesinger
- User Friendly cartoons
- Jared M. Minch
- Ingo Wolfmueller
- Tina Hall
- C#M
Player Interaction
NetHack is, of course, single-user. The dev-team have made it quite clear that they do not intend to change this (see here for details). It is however possible for players to interact in a limited way via bones files. If you are the only person playing on your machine then the following links may prove useful:
- The Bones Pile
- NetHack Tournament Site (alt)
- A list of NetHack servers
- Another such list
- Pooya Woodcock's Slash'EM server
- Bones file archiver by Matthias Sommer
- Hearse bones sharing utility
- Interhack, Damian Bentley's multi-user version of NetHack
- Source for version 1.0
- Sureal Time documentation (courtesy of Darren Hebden)
Miscellaneous
- Mitsuhiro Itakura's 32x32 tile and visual archive (In Japanese)
- Official 32x32 BMP tile set
- Jochen Riekhof's enlarged tiles for win32 port
- Robert Cook's 10x20 BMP tile set
- John Shaw's large tile sets
- Dan Alcantara's 12x20 tileset
- Kelly Bailey's ACSII based tiles
- Thomas A. Fine's 14x24 BDF font
- Roar Lauritzsen's tile-style BDF font set.
- MilonZ's 8x16 bitmap font (raw pixel format) (courtesy of Kelly Bailey)
- David B. Thomas's Linux Console font patch kit.
- German Martin's guide to the NetHack sources.
- Rob Ellwood's guide to modifying NetHack.
- Yoshio Murase's paper on generating Sokoban problems.
- Ville Saalo's illustrated NetHack monsters.
J. Ali Harlow, ali@juiblex.co.uk