World of Warcraft: Cataclysm Reviews (original) (raw)

Cataclysm doesn't just make WOW better. It does something even more valuable than that; it renews it. It fires your excitement at starting on that long road one more time, and invites you to relish the journey just as much as you'll lose yourself in its ending.

What Blizzard has excelled at is taking ideas from other places, refining and improving them, and making them their own. With Cataclysm they've done something that has never been done before on this scale: they took one of the most popular and successful games in history, and utterly changed it. I, for one, love them for it. If you already love WoW, chances are you own Cataclysm already and have reached 85.

Even though Its peak was with WOTLK this one always really resonated with my with that spacy Cataclysm world.

You can love it or hate it, but this is the best PVE expansion and peak raiding experience in WoW - the game, living for 20+ years.

Finally Blizzard revives the classic World of Warcraft. With a new livery the shattered Azeroth becomes more challenging for returners and encourages newcomers to start off. It's about time to play the best MMO ever!

In the end, Cataclysm is a great expansion to World of Warcraft.

Whether you are a casual player looking for some new levelling experiences, a manic PvPer looking for the next challenge or a PvE progression player, Cataclysm has something for everyone. Like the expansions that preceded it, Cataclysm is growing and evolving.

This is the best WoW so far and that's true in every aspect of the game. It's a bit too easy, but it has the most original quests of every other MMORPG.

The new expansion for the critically acclaimed MMORPG is huge and massive. While new players should try it out without even thinking about it, the old users might not find the huge cataclysm it rumored to be. The content for the new leveling bracket looks a bit too familiar despite the excellent artistic and quest design endeavors. Overall the Cataclysm is definitly what a WoW-fan should expect from Blizzard but is not as cataclysmic as it first promised.

This game did so many things right. It was deeply underappreciated. Several years ago I look back and wish I invested more in Cataclysm when it was the last expansion that felt like WoW.

Unlike most people, I didn't hate Cataclysm. It was a step in the right direction, from WotLK, but sadly had to suffer all of the flaws added to the game, in that expansion - Like Looking for Group, Phasing, Unbalanced PvE and PvP in the first many months of the expanion. The are really only 3 things I disliked about Cataclysm: Looking For Raid (Obviously), the removal of the original ZG and ZA, and the two Deathwing-encounters. Loved the PvP, loved the all the item set's visuals, loved the new abilities, loved the rework of Azeroth, loved the many new addons that were added (Like Tradeskill Master), and loved many of the WoW PvP Videos from this expansion too, like Drakedog X, Reckful 3, and Adouken. Many great memories from this expansion, once I accepted that WoW was a shell of its former self (Vanilla / TBC).

The first major misstep for WOW. And the thing is the expansion was not that bad, it was more a matter of the lasting effect on the game, if they had know ahead of time what they where doing they might have been able to save this a lot more by using the phasing mechanic, so you didn't change the lower level parts of the game.

It was the end of my WoW experience because after Cataclysm I stopped playing. The changes to maps where good idea on paper, and many players complained that old maps are lifeless, but that's the way it is with MMORPGS. The flying mounts in Azeroth where biggest mistake ever, it ruined core maps for me. It is also the very start of countless ways to dumb-down the game, making everything simpler for causal players.

Another garbage xpac for a garbage game. They could have improved the game, instead they put a glossy finish over broken content that's been there for seven years and say, 'oh look, those enemies that were once bears are now scorpids, brand new game!'. You're fighting black dragons, again, Ragnaros, again- it's the same old grind with better looking fire graphics. Only real new thing is the underwater zone- which is a sliver of the 'new' content anyway. Best of all, they made pvp even worse, I don't know how but they did it- healers are even more ridiculously OP, crowd control has been buffed through the roof- they essentially took every bit of feedback on what makes pvp bad and doubled it. The best part about Cataclysm is the goblin starting area- that is just fun. Sadly, once you're done that, the game is a steaming pile of dung.

Summary In Cataclysm, players witness the face of Azeroth being altered forever, as the corrupted Dragon Aspect Deathwing awakens from his subterranean slumber and erupts onto the surface, leaving ruin and destruction in his wake. As the Horde and Alliance race to the epicenter of the cataclysm, the kingdoms of Azeroth will witness seismic shift...

Rated T for Teen

Initial Release Date: Dec 7, 2010

Developer:

Publisher: Blizzard Entertainment