SpeedTree – 3D Vegetation Modeling and Middleware (original) (raw)
The Industry Standard for Vegetation
SpeedTree is the industry-standard vegetation toolkit for projects of any size and style, used across both games and film. Create and customize vegetation models with procedural generators and manual art tools.
“Anytime a tree moves, we created it in SpeedTree”
— Industrial Light and Magic
Flexible Editing
Quickly craft canopy shapes while retaining precise artistic direction. Build your base model with procedural generators, then sculpt, trim, and bend with freehand tools to fine-tune your bold creative visions.
Photogrammetry Conversion
Blend the beauty and realism of photogrammetry with optimized performance. Convert trunk meshes, capture textures, and extend scans into fully procedural trees. Plus, now you can control wind on meshes.
Living Assets
Save time by creating your environment with our expertly-made models. Plants from our SpeedTree Library come with 4K PBR materials, infinite randomizations, a full range of seasons, and custom-tuned wind.
Powerful Performance
Manage complex texture packing, LODs, and rendering on a massive scale with the Runtime SDK. Next-gen performance and easy integrations are built right in.
Modeler
SDK
Library Add-On Optional
Internet Access Required
Does not export?
Modeler
SDK
Library Add-On Optional
Internet Access Required
All Games and Cinema Export Options
Modeler
SDK
Library Add-On Optional
Node-Locked or Floating
All Games and Cinema Export Options
Modeler
Runtime SDK + Pipeline SDK
Games + Cinema Library Options
Node-Locked or Floating
All Games and Cinema Export Options