Run Windows applications on Linux, BSD, Solaris and macOS (original) (raw)
What is Wine?
Wine (originally an acronym for "Wine Is Not an Emulator") is a compatibility layer capable of running Windows applications on several POSIX-compliant operating systems, such as Linux, macOS, & BSD. Instead of simulating internal Windows logic like a virtual machine or emulator, Wine translates Windows API calls into POSIX calls on-the-fly, eliminating the performance and memory penalties of other methods and allowing you to cleanly integrate Windows applications into your desktop.
Latest Releases
News and Updates
June 13, 2025
The Wine development release 10.10 is now available.
What’s new in this release:
- Mono engine updated to version 10.1.0.
- OSMesa library no longer needed.
- More support for generating Windows Runtime metadata in WIDL.
- Locale data updated to Unicode CLDR 47.
- P010 format support in Media Foundation.
- Various bug fixes.
June 1, 2025
The Wine development release 10.9 is now available.
What’s new in this release:
- Bundled vkd3d upgraded to version 1.16.
- Initial support for generating Windows Runtime metadata in WIDL.
- Support for compiler-based exception handling with Clang.
- EGL library support available to all graphics drivers.
- Various bug fixes.
May 20, 2025
The vkd3d team is proud to announce that release 1.16 of vkd3d, the Direct3D to Vulkan translation library, is now available.
This release contains improvements that are listed in the release notes below. The main highlights are:
- Support for DirectX Intermediate Language (DXIL) shaders.
- Initial support for geometry shaders in the HLSL compiler.
- Miscellaneous bug fixes.