ICEBREAKER: a vintage video game (original) (raw)

What's Icebreaker? Icebreaker is an abstract strategy/action arcade game in which you control a pyramid and you try to destroy all pyramids on a grid while other pyramids stalk you. I created the original game and controlled the design of all additional game elements. I also wrote virtually all of the software for original version of the game, which was published by Panasonic for the 3DO Multiplayer in 1995. Unfortunately, 3DO ultimately lost the battle of the 32-bit video game machine, and if no one was buying 3DO players, then no one was buying games for it either. Luckily, Magnet Interactive Studios ported Icebreaker to both the Mac and the PC, and those versions were published by 20th Century Fox in 1996. Unfortunately (again), Icebreaker was released just as the bottom was dropping out of the CD-ROM market, so it wasn't a success on those platforms either, despite critical acclaim. And shortly after that, Magnet went out of business, and I turned away from videogame design with the beginning ofLooney Labs and the invention of Fluxx. The Stack reviewed Icebreaker! Check out this detailed, 11-part blog review: Getting Started Basic Gameplay An excuse to talk about Icehouse Missing Level 53 Rushing to my Doom Seekers Zombies The Text Adventure More Specific Levels Hyakugojyuu!