Exit Doom II map 20, Gotcha! (original) (raw)
How to get to the exit on level 20, Gotcha!:
Note: There are no keys anywhere on this level.
The first step in accessing the exit is getting onto the high, curving staircase rising out of the red acid in the northeast corner of the map. This can be done two ways:
Method A: Use the teleporter located in the middle of the north half of the map. It's the large demon-faced teleport pad on the low circular walkway outside in the acid. Step on this pad to appear at the top of the stairs... Or:
Method B: Look for a red teleport pad hidden in a niche in the wall just a couple of paces to the south of the curved stairway, down in the acid. This will beam you to a small room just above the low end of the stairway. Carefully jump from here down to the stairs. As you land, don't let momentum carry you off the edge.
Once on the stairs, turn to face east, so that the black, square opening of a cave is directly ahead. Carefully back up a couple of paces to get a running start, then Run to jump into that black square hole ahead. (Remember that Run in PC Doom games is typically enabled by holding down the Shift key.) Once you're inside, follow the right-hand wall around to the right (south), and the wall ahead of you will rise up, revealing a teleport pad. Step on. You'll appear at the top of a tall, narrow elevator, which will immediately begin to drop down. It will lower you into a small oval-shaped room where one or more Sergeants will likely be waiting. After the elevator drops, go to the wide window in the east wall, and walk onto the small "balcony" there. When you step through the window, you'll see that a narrow vertical section of the building ahead of you (to the east) will begin to drop down. When that section lowers all the way, a new opening/doorway is uncovered at ground level. Run east off the balcony towards the building, and go into that new doorway. You'll be entering the northwest end of a short hallway. Walk to the opposite end, and that doorway you just came through will be automatically closed off. At the end of the hall, turn left to walk up the stairs. When you get to the top of the stairs, a teleport booth will open, back at the northwest end of that short hallway you just walked down a moment ago. Go to that teleporter and step on. You'll be beamed to a bullet-shaped building on the east side of the map. You'll be facing north. Ahead of you, up some stairs and across a zig-zag catwalk, is a small chamber with a large open hole in the floor. Step into this hole to exit the level.
To read about or download a demo of this level, showing how to exit, click here.
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