Missing secret in PS1 Doom map Monster Condo (original) (raw)

Overlooked or inaccessible secret in PlayStation Doom level 53, Monster Condo:

A secret area that may be easily overlooed is a small room in the middle of the western edge of the Automap. In the original PC map, this secret area automatically closes 30 seconds after the game starts, and cannot be reopened again from the outside. In the PlayStation version, this room is closed from the beginning, but can be opened at any time.

Here's how to get there from the single-player starting position:

Directly ahead of you in the far distance is a doorway you must go through in order to get to the secret area. Between you and this doorway is an oblong pit with acidic slime at the bottom. On the eastern side of the pit is the bottom of a stairway that leads west, curving up and around to a column near the center of the pit. Walk up the stairs until you're at the point of the stairway which is closest to the northern edge of the pit. (On the Automap this will be the midpoint of the stairway's curve.) Look north and you'll see a cluster of skulls on the floor. Back up a little to get a running start, then Run to jump from the stairway to the cluster of skulls. (Remember that in PlayStation Doom games, "Run" is typically enabled by holding the Square button down.) Now head for the door, which is to the northwest of the skulls. When you walk through this door you'll see a partition ahead of you, with a giant cut-out arrow pointing left. Turn left and the lowered walls of the secret room will be ahead of you, in the left-hand corner. Look for a small glowing "lamp" texture on the wall in the corner, and activate it like a switch to reveal the secret.

To view a map of this level which shows all score-affecting secret areas, click here.

Back to: Doom Help page / Classic Doom home page