Data Dictionary - Participation (original) (raw)

nflverse_game_id

character

nflverse identifier for games. Format is season, week, away_team, home_team

old_game_id

character

Legacy NFL game ID.

play_id

integer

Numeric play id that when used with game_id and drive provides the unique identifier for a single play.

possession_team

character

String abbreviation for the team with possession.

offense_formation

character

Formation the offense lines up in to snap the ball.

offense_personnel

character

The positions of the offensive personnel lined up on the field for a play.

defenders_in_box

integer

Number of defensive players lined up in the box at the snap.

defense_personnel

character

The positions of the defensive personnel lined up on the field for a play.

number_of_pass_rushers

integer

Number of defensive player who rushed the passer.

players_on_play

character

A list of every player on the field for the play, by gsis_id

offense_players

character

A list of every offensive player on the field for the play, by gsis_id

defense_players

character

A list of every defensive player on the field for the play, by gsis_id

n_offense

integer

Number of offensive players on the field for the play

n_defense

integer

Number of defensive players on the field for the play

ngs_air_yards

double

Legacy column. For 2023 and prior years, reflects the distance (in yards) that the ball traveled in the air on a given passing play as tracked by NGS. Is NA for 2024 on–we advise instead using the air_yards column from nflreadr::load_pbp() moving forward.

time_to_throw

double

Duration (in seconds) between the time of the ball being snapped and the time of release of a pass attempt

was_pressure

logical

A boolean indicating whether or not the QB was pressured on a play

route

character

A string indicating the route the primary receiver on a play took. Has the following possible values: “CORNER”, “DEEP OUT”, “GO”, “HITCH/CURL”, “IN/DIG”, “POST”, “QUICK OUT”, “SCREEN”, “SHALLOW CROSS/DRAG”, “SLANT”, “SWING”, “TEXAS/ANGLE”, “WHEEL”.

defense_man_zone_type

character

A string indicating whether the defense was in man or zone coverage on a play

defense_coverage_type

character

A string indicating what type of cover the defense was in on a play. Has one of the following values: “COVER_0”, “COVER_1”, “COVER_2”, “2_MAN”, “COVER_3”, “COVER_4”, “COVER_6”, “COVER_9”, “COMBO”, “BLOWN”.

offense_names

character

A string listing all of the names of offensive players in the order of their gsis_ids in offense_players.

defense_names

character

A string listing all of the names of defensive players in the order of their gsis_ids in defense_players.

offense_positions

character

A string listing all of the positions of offensive players in the order of their gsis_ids in offense_players.

defense_positions

character

A string listing all of the positions of defensive players in the order of their gsis_ids in defense_players.

offense_numbers

character

A string listing all of the numbers of offensive players in the order of their gsis_ids in offense_players.

defense_numbers

character

A string listing all of the numbers of defensive players in the order of their gsis_ids in defense_players.