rayvertex: 3D Software Rasterizer (original) (raw)

Rasterize images using a 3D software renderer. 3D scenes are created either by importing external files, building scenes out of the included objects, or by constructing meshes manually. Supports point and directional lights, anti-aliased lines, shadow mapping, transparent objects, translucent objects, multiple materials types, reflection, refraction, environment maps, multicore rendering, bloom, tone-mapping, and screen-space ambient occlusion.

Version: 0.11.4
Depends: R (≥ 4.1)
Imports: Rcpp (≥ 1.0.6), grDevices, rayimage (≥ 0.11.0), png, digest, pillar, vctrs, tibble, withr, cli
LinkingTo: Rcpp, spacefillr, RcppThread, rayimage
Suggests: Rvcg, magick, raster, testthat (≥ 3.0.0)
Published: 2024-07-22
DOI: 10.32614/CRAN.package.rayvertex
Author: Tyler Morgan-Wall ORCID iD [aut, cph, cre], Syoyo Fujita [ctb, cph], Vilya Harvey [ctb, cph], G-Truc Creation [ctb, cph], Sean Barrett [ctb, cph]
Maintainer: Tyler Morgan-Wall
BugReports: https://github.com/tylermorganwall/rayvertex/issues
License: GPL (≥ 3)
Copyright: file inst/COPYRIGHTS rayvertex copyright details
URL: https://www.rayvertex.com,https://github.com/tylermorganwall/rayvertex
NeedsCompilation: yes
SystemRequirements: C++17
CRAN checks: rayvertex results

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