UnixListener in std::os::unix::net - Rust (original) (raw)

Struct UnixListener

1.10.0 · Source

pub struct UnixListener(/* private fields */);

Available on Unix only.

Expand description

A structure representing a Unix domain socket server.

§Examples

use std::thread;
use std::os::unix:🥅:{UnixStream, UnixListener};

fn handle_client(stream: UnixStream) {
    // ...
}

fn main() -> std::io::Result<()> {
    let listener = UnixListener::bind("/path/to/the/socket")?;

    // accept connections and process them, spawning a new thread for each one
    for stream in listener.incoming() {
        match stream {
            Ok(stream) => {
                /* connection succeeded */
                thread::spawn(|| handle_client(stream));
            }
            Err(err) => {
                /* connection failed */
                break;
            }
        }
    }
    Ok(())
}

Source§

1.10.0 · Source

Creates a new UnixListener bound to the specified socket.

§Examples
use std::os::unix:🥅:UnixListener;

let listener = match UnixListener::bind("/path/to/the/socket") {
    Ok(sock) => sock,
    Err(e) => {
        println!("Couldn't connect: {e:?}");
        return
    }
};

1.70.0 · Source

Creates a new UnixListener bound to the specified socket address.

§Examples
use std::os::unix:🥅:{UnixListener};

fn main() -> std::io::Result<()> {
    let listener1 = UnixListener::bind("path/to/socket")?;
    let addr = listener1.local_addr()?;

    let listener2 = match UnixListener::bind_addr(&addr) {
        Ok(sock) => sock,
        Err(err) => {
            println!("Couldn't bind: {err:?}");
            return Err(err);
        }
    };
    Ok(())
}

1.10.0 · Source

Accepts a new incoming connection to this listener.

This function will block the calling thread until a new Unix connection is established. When established, the corresponding UnixStream and the remote peer’s address will be returned.

§Examples
use std::os::unix:🥅:UnixListener;

fn main() -> std::io::Result<()> {
    let listener = UnixListener::bind("/path/to/the/socket")?;

    match listener.accept() {
        Ok((socket, addr)) => println!("Got a client: {addr:?}"),
        Err(e) => println!("accept function failed: {e:?}"),
    }
    Ok(())
}

1.10.0 · Source

Creates a new independently owned handle to the underlying socket.

The returned UnixListener is a reference to the same socket that this object references. Both handles can be used to accept incoming connections and options set on one listener will affect the other.

§Examples
use std::os::unix:🥅:UnixListener;

fn main() -> std::io::Result<()> {
    let listener = UnixListener::bind("/path/to/the/socket")?;
    let listener_copy = listener.try_clone().expect("try_clone failed");
    Ok(())
}

1.10.0 · Source

Returns the local socket address of this listener.

§Examples
use std::os::unix:🥅:UnixListener;

fn main() -> std::io::Result<()> {
    let listener = UnixListener::bind("/path/to/the/socket")?;
    let addr = listener.local_addr().expect("Couldn't get local address");
    Ok(())
}

1.10.0 · Source

Moves the socket into or out of nonblocking mode.

This will result in the accept operation becoming nonblocking, i.e., immediately returning from their calls. If the IO operation is successful, Ok is returned and no further action is required. If the IO operation could not be completed and needs to be retried, an error with kind io::ErrorKind::WouldBlock is returned.

§Examples
use std::os::unix:🥅:UnixListener;

fn main() -> std::io::Result<()> {
    let listener = UnixListener::bind("/path/to/the/socket")?;
    listener.set_nonblocking(true).expect("Couldn't set non blocking");
    Ok(())
}

1.10.0 · Source

Returns the value of the SO_ERROR option.

§Examples
use std::os::unix:🥅:UnixListener;

fn main() -> std::io::Result<()> {
    let listener = UnixListener::bind("/tmp/sock")?;

    if let Ok(Some(err)) = listener.take_error() {
        println!("Got error: {err:?}");
    }
    Ok(())
}
§Platform specific

On Redox this always returns None.

1.10.0 · Source

Returns an iterator over incoming connections.

The iterator will never return None and will also not yield the peer’s SocketAddr structure.

§Examples
use std::thread;
use std::os::unix:🥅:{UnixStream, UnixListener};

fn handle_client(stream: UnixStream) {
    // ...
}

fn main() -> std::io::Result<()> {
    let listener = UnixListener::bind("/path/to/the/socket")?;

    for stream in listener.incoming() {
        match stream {
            Ok(stream) => {
                thread::spawn(|| handle_client(stream));
            }
            Err(err) => {
                break;
            }
        }
    }
    Ok(())
}

§

§

§

§

§

§