std::unexpected_handler - cppreference.com (original) (raw)

| | | | | ----------------------------------------- | | ---------------------------------------- | | typedef void ( *unexpected_handler )(); | | (deprecated in C++11) (removed in C++17) |

std::unexpected_handler is the function pointer type (pointer to function that takes no arguments and returns void), which is installed and queried by the functions std::set_unexpected and std::get_unexpected and called by std::unexpected.

The C++ implementation provides a default std::unexpected_handler function, which calls std::terminate(). If the null pointer value is installed (by means of std::set_unexpected), the implementation may restore the default handler instead.

A user-defined std::unexpected_handler is expected to either terminate the program or throw an exception. If it throws an exception, one of the following three situations may be encountered:

  1. the exception thrown by std::unexpected_handler satisfies the dynamic exception specification that was violated earlier. The new exception is allowed to escape the function and stack unwinding continues.

  2. the exception thrown by std::unexpected_handler still violates the exception specification:

2a) however, the exception specification allows std::bad_exception: the thrown exception object is destroyed, and std::bad_exception is constructed by the C++ runtime and thrown instead.

2b) the exception specification does not allow std::bad_exception: std::terminate() is called.

[edit] See also

(deprecated in C++11)(removed in C++17) function called when dynamic exception specification is violated (function) [edit]
(deprecated in C++11)(removed in C++17) changes the function to be called by std::unexpected (function) [edit]
(deprecated in C++11)(removed in C++17) obtains the current unexpected_handler (function) [edit]