[PATCH RFC v2 00/35] Second preview of imx-drm cleanup series (original) (raw)
Russell King - ARM Linux linux at arm.linux.org.uk
Mon Feb 10 07🔞21 PST 2014
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On Mon, Feb 10, 2014 at 04:12:19PM +0100, Philipp Zabel wrote:
Am Montag, den 10.02.2014, 12:28 +0000 schrieb Russell King - ARM Linux: > This is the latest revision of my series cleaning up imx-drm and > hopefully getting it ready to be moved out of drivers/staging. > This series is updated to v3.14-rc2. > > Since the last round of patches were posted, the component support > has been merged into mainline, and thus dropped from this series. > Greg has taken the first three patches and merged them into his > linux-next tree - however, I include them here for completness. > > Most of the comments from last time still apply, and I'll look at > incorporating some of the other patches that were posted in the > coming week. > > If I can have some acks for this, I'll start sending some of it to > > > Greg - I'd like to at least get the five or six initial imx-hdmi > patches to Greg and queued up for the next merge window sooner > rather than later, preferably getting most of this ready for that > window too.
For the first 9 patches up to (including) "imx-drm: ipu-v3: more clocking fixes": Acked-by: Philipp Zabel <p.zabel at pengutronix.de> As you say, comments about the device tree bindings still apply. I'd prefer if the patches that currently use the crtcs property were reworked to use the v4l2 style device tree bindings before they hit mainline.
I'm trying /not/ to do that much more work on this because there's other things that need my attention, like a complete rewrite of the SDHCI mess. I want to get the imx-drm stuff off my plate so I don't have to worry about it.
So, I'd really like all these patches to go into mainline for v3.15 with the least rework possible so I can spend the next few months working on rewriting SDHCI.
What I don't want is carrying hundreds of patches across multiple kernel versions.
Now, mind explaining what "v4l2 style device tree bindings" means? I've no idea since I'm relatively new to DT.
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