[Bug 74784] Strange artifacts when rendering trees in Dota 2 (original) (raw)

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Feb 17 10:08:28 PST 2014


https://bugs.freedesktop.org/show_bug.cgi?id=74784

--- Comment #8 from Andreas Boll <andreas.boll.dev at gmail.com> --- (In reply to comment #7)

With mesa at commit 6d1cecb (Friday evening) this problem is fixed.

Thanks! P.D: Maybe it was related to the hyperz problem of r600g drivers, as I am using a revision that is after this commit http://cgit.freedesktop.org/mesa/mesa/commit/ ?id=01e637114914453451becc0dc8afe60faff48d84

Could you set the following environment variable to re-enable hyperz?

R600_DEBUG=hyperz

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