[PATCH 11/13] drm: remove redundant minor->device field (original) (raw)

David Herrmann dh.herrmann at gmail.com
Fri Feb 21 12:07:54 PST 2014


Hi

On Fri, Feb 21, 2014 at 8:30 AM, Thierry Reding <thierry.reding at gmail.com> wrote:

On Wed, Feb 12, 2014 at 02:36:24PM +0100, Daniel Vetter wrote:

On Wed, Jan 29, 2014 at 03:01:58PM +0100, David Herrmann wrote: > Whenever we access minor->device, we are in a minor->kdev->...->fops > callback so the minor->kdev pointer must be valid. Thus, simply use > minor->kdev->devt instead of minor->device and remove the redundant field. > > Signed-off-by: David Herrmann <dh.herrmann at gmail.com>

I think this is simply compat cruft from the days when the drm core was still shared with the *bsds. With the one patch I've commented on all patches up to this one are Reviewed-by: Daniel Vetter <daniel.vetter at ffwll.ch> As discussed on irc I think we don't want to have stable minor ids really, userspace simply needs to inquire udev to get at the right render/control/legacy node it wants. Does that mean we should go all the way and don't keep the +64 (for control) and +128 (for render nodes) offsets either? Should it be possible to have a /dev/dri directory that looks somewhat like this: /dev/dri/card0 (GPU#0, legacy) /dev/dri/card1 (GPU#1, legacy) /dev/dri/render0 (GPU#1, render)

That might break backwards compat, but may be worth it. However, we have to keep the +64 / +128 offsets for minor numbers. There's already user-space using that for dev-type testing (which is fine!).

Thanks David



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