[LLVMdev] [RFC] Less memory and greater maintainability for debug info IR (original) (raw)

Alex Rosenberg alexr at leftfield.org
Thu Oct 16 07:05:44 PDT 2014


On Oct 15, 2014, at 11:30 PM, Eric Christopher <echristo at gmail.com> wrote:

On Wed, Oct 15, 2014 at 8:53 PM, Alex Rosenberg <alexr at leftfield.org> wrote: As all of these transforms are 1-to-1, can we still support the older metadata and convert it on the fly? I'd prefer not to keep all of that code around to interpret both versions without a very good reason.

I was thinking of this as a first step toward IR compatibility going forward.

Alex

-eric

Alex

On Oct 13, 2014, at 3:02 PM, Duncan P. N. Exon Smith <dexonsmith at apple.com> wrote:

In r219010, I merged integer and string fields into a single header field. By reducing the number of metadata operands used in debug info, this saved 2.2GB on an llvm-lto bootstrap. I've done some profiling of DWTAGs to see what parts of PR17891 and PR17892 to tackle next, and I've concluded that they will be insufficient. Instead, I'd like to implement a more aggressive plan, which as a side-effect cleans up the much "loved" debug info IR assembly syntax. At a high-level, the idea is to create distinct subclasses of Value for each debug info concept, starting with line table entries and moving on to the DIDescriptor hierarchy. By leveraging the use-list infrastructure for metadata operands -- i.e., only using value handles for non-metadata operands -- we'll improve memory usage and increase RAUW speed. My rough plan follows. I quote some numbers for memory savings below based on an -flto -g bootstrap of llvm-lto (i.e., running llvm-lto on llvm-lto.lto.bc, an already-linked bitcode file dumped by ld64's -save-temps option) that currently peaks at 15.3GB. 1. Introduce MDUser, which inherits from User, and whose Uses must all be metadata. The cost per operand is 1 pointer, vs. 4 pointers in an MDNode. 2. Create MDLineTable as the first subclass of MDUser. Use normal fields (not Values) for the line and column, and use Use operands for the metadata operands. On x86-64, this will save 104B / line table entry. Linking llvm-lto uses ~7M line-table entries, so this on its own saves ~700MB. Sketch of class definition: class MDLineTable : public MDUser { unsigned Line; unsigned Column; public: static MDLineTable *get(unsigned Line, unsigned Column, MDNode *Scope); static MDLineTable *getInlined(MDLineTable *Base, MDNode *Scope); static MDLineTable *getBase(MDLineTable *Inlined); unsigned getLine() const { return Line; } unsigned getColumn() const { return Column; } bool isInlined() const { return getNumOperands() == 2; } MDNode *getScope() const { return getOperand(0); } MDNode *getInlinedAt() const { return getOperand(1); } }; Proposed assembly syntax: ; Not inlined. !7 = metadata !MDLineTable(line: 45, column: 7, scope: metadata !9) ; Inlined. !7 = metadata !MDLineTable(line: 45, column: 7, scope: metadata !9, inlinedAt: metadata !10) ; Column defaulted to 0. !7 = metadata !MDLineTable(line: 45, scope: metadata !9) (What colour should that bike shed be?) 3. (Optional) Rewrite DebugLoc lookup tables. My profiling shows that we have 3.5M entries in the DebugLoc side-vectors for 7M line table entries. The cost of these is ~180B each, for another ~600MB. If we integrate a side-table of MDLineTables into its uniquing, the overhead is only ~12B / line table entry, or ~80MB. This saves 520MB. This is somewhat perpendicular to redesigning the metadata format, but IMO it's worth doing as soon as it's possible. 4. Create GenericDebugMDNode, a transitional subclass of MDUser through an intermediate class DebugMDNode with an allocation-time-optional CallbackVH available for referencing non-metadata. Change DIDescriptor to wrap a DebugMDNode instead of an MDNode. This saves another ~960MB, for a running total of ~2GB. Proposed assembly syntax: !7 = metadata !GenericDebugMDNode(tag: DWTAGcompileunit, fields: "0\00clang 3.6\00...", operands: { metadata !8, ... }) !7 = metadata !GenericDebugMDNode(tag: DWTAGvariable, fields: "globalvar\00...", operands: { metadata !8, ... }, handle: i32* @globalvar) This syntax pulls the tag out of the current header-string, calls the rest of the header "fields", and includes the metadata operands in "operands". 5. Incrementally create subclasses of DebugMDNode, such as MDCompileUnit and MDSubprogram. Sub-classed nodes replace the "fields" and "operands" catch-alls with explicit names for each operand. Proposed assembly syntax: !7 = metadata !MDSubprogram(line: 45, name: "foo", displayName: "foo", linkageName: "Z3foov", file: metadata !8, function: i32 (i32)* @foo) 6. Remove the dead code for GenericDebugMDNode. 7. (Optional) Refactor DebugMDNode sub-classes to minimize RAUW traffic during bitcode serialization. Now that metadata types are known, we can write debug info out in an order that makes it cheap to read back in. Note that using MDUser will make RAUW much cheaper, since we're using the use-list infrastructure for most of them. If RAUW isn't showing up in a profile, I may skip this. Does this direction seem reasonable? Any major problems I've missed?


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