[llvm-dev] [RFC] Adding thread group semantics to LangRef (motivated by GPUs) (original) (raw)

Nicolai Hähnle via llvm-dev llvm-dev at lists.llvm.org
Wed Dec 19 11:31:41 PST 2018


Hi all,

LLVM needs a solution to the long-standing problem that the IR is unable to express certain semantics expected by high-level programming languages that target GPUs.

Solving this issue is necessary both for upstream use of LLVM as a compiler backend for GPUs and for correctly supporting LLVM IR <-> SPIR-V roundtrip translation. It may also be useful for compilers targeting SPMD-on-CPU a la ispc -- after all, some GPU hardware really just looks like a CPU with extra-wide SIMD.

After thinking and talking about the problem on and off for more than two years now, I'm convinced that it can only be solved by adding dedicated semantics to LLVM IR, which take the shape of:

Details to be determined, of course.

In this mail, I would mostly like to make initial contact with the larger community. First, to explain the problem to CPU-centric folks and maybe help get over the initial shock. Second, to reach out to other people thinking about GPUs: Has anybody else given this issue much thought? How can we proceed to get this solved?

The Problem

Programming languages for GPUs have "cross-lane" or "subgroup" operations which allow fine-grained exchange of data between threads being executed together in a "wave" or "warp".

The poster-child is ballot, which takes a boolean argument and returns a bitmask of the value of the argument across the "subgroup"/"wave"/"warp", but more complex operations exist as well e.g. for reducing a value across all active lanes of a wave or for computing a prefix scan.

The key issue is that the set of threads participating in the exchange of data is implicitly defined by control flow.

Two examples to demonstrate the resulting problem and the limitation of the existing LLVM IR semantics. The first one:

   bool value = ...;

   if (condition) {
     bitmask0 = ballot(value);
     foo(bitmask0);
   } else {
     bitmask1 = ballot(value);
     bar(bitmask1);
   }

The semantics of high-level languages demand that bitmask0 only contains set bits for threads (lanes) for which condition is true, and analogously for bitmask1. However, there is no reasonable way in LLVM IR to prevent the ballot call from being hoisted above the if-statement, which changes the behavior.

(Existing frontends for the AMDGPU target currently implement a gross hack where value is passed through a call to a unique chunk of no-op inline assembly that is marked as having unspecified side effects...)

The second example:

   uint64_t bitmask;
   for (;;) {
     ...
     if (...) {
       bool value = ...;
       bitmask = ballot(value);
       break;
     }
     ...
   }

The semantics of high-level languages expect that bitmask only contains set bits for threads (lanes) which break from the loop in the same iteration. However, the basic block containing the ballot call in the natural lowering to LLVM IR is not part of the loop at all. The information that it was intended to be run as part of the loop is currently lost forever.

The Design Space of Solutions

The relevant high-level languages are structured programming languages, where the behavior of subgroups falls out quite naturally. Needless to say, we cannot rely on structured control flow in LLVM IR.

HSAIL defines subgroups as forking at branches and joining at the immediate post-dominator. It also attempts to define restrictions on program transformations in terms of immediate dominators and post-dominators. I am not certain that this definition is sound in all cases, and it is too restrictive in places.

Its main disadvantage is that describing restrictions on transformations purely in terms of dominators and post-dominators causes non-local effects. For example, jump threading can change the dominator/post-dominator tree, but verifying whether the corresponding transform is legal in the face of subgroup operations requires inspecting distant parts of the code that jump threading would not have to look at for a CPU target.

So I reject HSAIL-like approaches based on the fact that they would require invasive changes in generic middle-end passes.

There is a type of approach that most people who come into contact with this problem eventually at least think about, which suggests replacing the implicit dependence on control flow by an explicit one. That is, augment subgroup intrinsics with an additional argument that represents the subgroup of threads which participate in the exchange of data described by this intrinsic, which results in code that looks similar to the co-operative groups in new versions of Cuda.

This kind of approach can be a valid solution to the problem of preserving the correct semantics, although it imposes annoying restrictions on function call ABIs.

The major problem with this kind of approach is that it does not actually restrict the transforms made by middle-end passes, and so the final IR before code generation might end up containing code patterns that cannot be natively expressed on a target that implements SPMD with lock-step execution. The burden on the backend to reliably catch and implement the rare cases when this happens is excessive. Even for targets without lock-step execution, these transforms may have unwanted performance impacts. So I reject this type of proposal as well.

The literature from practicioners on SPMD/SIMT control flow (a lot of it targeting a hardware audience rather than a compiler audience) does not concern itself with this problem to my knowledge, but there is a commonly recurring theme of reconverging or rejoining threads at explicit instructions and/or post-dominators.

This suggests a viable path towards a solution to me.

The SPIR-V spec has a notion of explicitly structured control flow with merge basic blocks. It also defines "dynamic instances" of instructions that are distinguished by control flow path, which provides a decent option for modeling the set of threads which participate in subgroup operations.

The SPIR-V spec itself is IMO quite lacking, in that the formalism is very incomplete, the concrete structured control flow constructs are very complex, and the details of how they are expressed lead to the same non-local effects you get with the HSAIL approach. Nevertheless, I think there's another viable path towards a solution hidden there.

Finally and for completeness, it should be noted that if we were to forbid irreducible control flow in LLVM IR entirely, that would open up more freedom in the design since we could properly define some things in terms of loop structure.

Final Thoughts

Formalizing these semantics could also help put divergence analysis on a more solid foundation.

Mostly I'm interested in general feedback at this point. Is there an important part of the design space that I missed? What do people think about explicitly talking about thread groups and e.g. dynamic instances as in SPIR-V as part of the LLVM LangRef? Are people generally happy with the notion? If not, how can we get to a place where people are happy with it?

Thanks, Nicolai

Lerne, wie die Welt wirklich ist, Aber vergiss niemals, wie sie sein sollte.



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