[OpenJDK 2D-Dev] sun.java2D.pisces big memory usage (waste ?) (original) (raw)
Andrea Aime andrea.aime at geo-solutions.it
Sun Apr 7 19:11:18 UTC 2013
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On Fri, Apr 5, 2013 at 4:32 PM, Laurent Bourgès <bourges.laurent at gmail.com>wrote:
Dear all,
Here is my first pisces (beta) patch (webrev): http://jmmc.fr/~bourgesl/share/java2d-pisces/webrev-1/ I succeed in fixing memory usage by having only 1 pisces instance (Renderer, stroker, iterator ...) per RendererContext (GC friendly). Impressive results between small and large drawings:
Good stuff. Is there anything I can do to help? I do have an up to date version of JDK 8 sources on my disk, maybe I could try to apply the patch and take it for a spin in a real GeoServer and see how it goes.
By the way, wondering, is there any other benchmark to try out? A possibly interesting one is this, where the author re-coded some selected methods of Graphics2D for maximum performance (but sometimes lower antialiasing quality) and created a applet to compare the results in a number of synthetic test cases: http://www.randelshofer.ch/oop/graphics/
Cheers Andrea
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