SunGraphics2D instead of Graphics2D (original) (raw)
Mike Swingler swingler at apple.com
Wed Nov 30 12:43:56 PST 2011
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On Nov 28, 2011, at 4:26 AM, Mario Torre wrote:
Il giorno 21/nov/2011, alle ore 21:48, Mario Torre ha scritto:
Il giorno 21/nov/2011, alle ore 21:06, Mike Swingler ha scritto:
I don't think we had any specific reason to cast SunGraphics2D instead of just Graphics2D. Feel free to change the casts.
Regards, Mike Swingler Apple Inc. On Nov 21, 2011, at 8:58 AM, Alexander Potochkin wrote:
Hello Mario
Your patch looks very logic, let me ask the Apple guys what were the reasons behind that SunGraphics2D cast Thanks! alexp Hi Mike, Alex, Thanks for the review. Should I commit by myself directly? If so, this is the first time I commit to the OSX branch, I'm not sure what the rules are here (do I need a bug id, a special commit repository etc...) Cheers, Mario Hi all, Can you please give me some indication how to proceed with this one?
I integrated this last night.
Cheers, Mike Swingler Apple Inc.
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