NumberFormatInfo Class (System.Globalization) (original) (raw)
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NumberFormatInfo Class
- Reference
Definition
Provides culture-specific information for formatting and parsing numeric values.
public ref class NumberFormatInfo sealed : IFormatProvider
public ref class NumberFormatInfo sealed : ICloneable, IFormatProvider
public sealed class NumberFormatInfo : IFormatProvider
public sealed class NumberFormatInfo : ICloneable, IFormatProvider
[System.Serializable]
public sealed class NumberFormatInfo : ICloneable, IFormatProvider
[System.Serializable]
[System.Runtime.InteropServices.ComVisible(true)]
public sealed class NumberFormatInfo : ICloneable, IFormatProvider
type NumberFormatInfo = class
interface IFormatProvider
type NumberFormatInfo = class
interface ICloneable
interface IFormatProvider
[<System.Serializable>]
type NumberFormatInfo = class
interface ICloneable
interface IFormatProvider
[<System.Serializable>]
[<System.Runtime.InteropServices.ComVisible(true)>]
type NumberFormatInfo = class
interface ICloneable
interface IFormatProvider
Public NotInheritable Class NumberFormatInfo
Implements IFormatProvider
Public NotInheritable Class NumberFormatInfo
Implements ICloneable, IFormatProvider
Inheritance
Attributes
Implements
Examples
The following example shows how to retrieve a NumberFormatInfo object for a corresponding CultureInfo object, and use the retrieved object to query number formatting information for the particular culture.
using namespace System;
using namespace System::Globalization;
using namespace System::Text;
int main()
{
StringBuilder^ builder = gcnew StringBuilder();
// Loop through all the specific cultures known to the CLR.
for each(CultureInfo^ culture in
CultureInfo::GetCultures (CultureTypes::SpecificCultures))
{
// Only show the currency symbols for cultures
// that speak English.
if (culture->TwoLetterISOLanguageName == "en")
{
// Display the culture name and currency symbol.
NumberFormatInfo^ numberFormat = culture->NumberFormat;
builder->AppendFormat("The currency symbol for '{0}'"+
"is '{1}'",culture->DisplayName,
numberFormat->CurrencySymbol);
builder->AppendLine();
}
}
Console::WriteLine(builder);
}
// This code produces the following output.
//
// The currency symbol for 'English (United States)' is '$'
// The currency symbol for 'English (United Kingdom)' is 'Ј'
// The currency symbol for 'English (Australia)' is '$'
// The currency symbol for 'English (Canada)' is '$'
// The currency symbol for 'English (New Zealand)' is '$'
// The currency symbol for 'English (Ireland)' is '?'
// The currency symbol for 'English (South Africa)' is 'R'
// The currency symbol for 'English (Jamaica)' is 'J$'
// The currency symbol for 'English (Caribbean)' is '$'
// The currency symbol for 'English (Belize)' is 'BZ$'
// The currency symbol for 'English (Trinidad and Tobago)' is 'TT$'
// The currency symbol for 'English (Zimbabwe)' is 'Z$'
// The currency symbol for 'English (Republic of the Philippines)' is 'Php'
using System;
using System.Globalization;
using System.Text;
public sealed class App
{
static void Main()
{
StringBuilder sb = new StringBuilder();
// Loop through all the specific cultures known to the CLR.
foreach (CultureInfo ci in CultureInfo.GetCultures(CultureTypes.SpecificCultures))
{
// Only show the currency symbols for cultures that speak English.
if (ci.TwoLetterISOLanguageName != "en") continue;
// Display the culture name and currency symbol.
NumberFormatInfo nfi = ci.NumberFormat;
sb.AppendFormat("The currency symbol for '{0}' is '{1}'",
ci.DisplayName, nfi.CurrencySymbol);
sb.AppendLine();
}
Console.WriteLine(sb.ToString());
}
}
// This code produces the following output.
//
// The currency symbol for 'English (United States)' is '$'
// The currency symbol for 'English (United Kingdom)' is '£'
// The currency symbol for 'English (Australia)' is '$'
// The currency symbol for 'English (Canada)' is '$'
// The currency symbol for 'English (New Zealand)' is '$'
// The currency symbol for 'English (Ireland)' is '?'
// The currency symbol for 'English (South Africa)' is 'R'
// The currency symbol for 'English (Jamaica)' is 'J$'
// The currency symbol for 'English (Caribbean)' is '$'
// The currency symbol for 'English (Belize)' is 'BZ$'
// The currency symbol for 'English (Trinidad and Tobago)' is 'TT$'
// The currency symbol for 'English (Zimbabwe)' is 'Z$'
// The currency symbol for 'English (Republic of the Philippines)' is 'Php'
Imports System.Globalization
Imports System.Text
Public Module Example
Public Sub Main()
Dim sb As New StringBuilder()
' Loop through all the specific cultures known to the CLR.
For Each ci In CultureInfo.GetCultures(CultureTypes.SpecificCultures)
' Only show the currency symbols for cultures that speak English.
If ci.TwoLetterISOLanguageName <> "en" Then Continue For
' Display the culture name and currency symbol.
Dim nfi As NumberFormatInfo = ci.NumberFormat
sb.AppendFormat("The currency symbol for '{0}' is '{1}'",
ci.DisplayName, nfi.CurrencySymbol)
sb.AppendLine()
Next
Console.WriteLine(sb.ToString())
End Sub
End Module
' The example displays output like the following:
' The currency symbol for 'English (United States)' is '$'
' The currency symbol for 'English (United Kingdom)' is '£'
' The currency symbol for 'English (Australia)' is '$'
' The currency symbol for 'English (Canada)' is '$'
' The currency symbol for 'English (New Zealand)' is '$'
' The currency symbol for 'English (Ireland)' is '?'
' The currency symbol for 'English (South Africa)' is 'R'
' The currency symbol for 'English (Jamaica)' is 'J$'
' The currency symbol for 'English (Caribbean)' is '$'
' The currency symbol for 'English (Belize)' is 'BZ$'
' The currency symbol for 'English (Trinidad and Tobago)' is 'TT$'
' The currency symbol for 'English (Zimbabwe)' is 'Z$'
' The currency symbol for 'English (Republic of the Philippines)' is 'Php'
' The currency symbol for 'English (India)' is 'Rs.'
' The currency symbol for 'English (Malaysia)' is 'RM'
' The currency symbol for 'English (Singapore)' is '$'
Remarks
For more information about this API, see Supplemental API remarks for NumberFormatInfo.
Constructors
Properties
CurrencyDecimalDigits | Gets or sets the number of decimal places to use in currency values. |
---|---|
CurrencyDecimalSeparator | Gets or sets the string to use as the decimal separator in currency values. |
CurrencyGroupSeparator | Gets or sets the string that separates groups of digits to the left of the decimal in currency values. |
CurrencyGroupSizes | Gets or sets the number of digits in each group to the left of the decimal in currency values. |
CurrencyNegativePattern | Gets or sets the format pattern for negative currency values. |
CurrencyPositivePattern | Gets or sets the format pattern for positive currency values. |
CurrencySymbol | Gets or sets the string to use as the currency symbol. |
CurrentInfo | Gets a read-only NumberFormatInfo that formats values based on the current culture. |
DigitSubstitution | Gets or sets a value that specifies how the graphical user interface displays the shape of a digit. |
InvariantInfo | Gets a read-only NumberFormatInfo object that is culture-independent (invariant). |
IsReadOnly | Gets a value that indicates whether this NumberFormatInfo object is read-only. |
NaNSymbol | Gets or sets the string that represents the IEEE NaN (not a number) value. |
NativeDigits | Gets or sets a string array of native digits equivalent to the Western digits 0 through 9. |
NegativeInfinitySymbol | Gets or sets the string that represents negative infinity. |
NegativeSign | Gets or sets the string that denotes that the associated number is negative. |
NumberDecimalDigits | Gets or sets the number of decimal places to use in numeric values. |
NumberDecimalSeparator | Gets or sets the string to use as the decimal separator in numeric values. |
NumberGroupSeparator | Gets or sets the string that separates groups of digits to the left of the decimal in numeric values. |
NumberGroupSizes | Gets or sets the number of digits in each group to the left of the decimal in numeric values. |
NumberNegativePattern | Gets or sets the format pattern for negative numeric values. |
PercentDecimalDigits | Gets or sets the number of decimal places to use in percent values. |
PercentDecimalSeparator | Gets or sets the string to use as the decimal separator in percent values. |
PercentGroupSeparator | Gets or sets the string that separates groups of digits to the left of the decimal in percent values. |
PercentGroupSizes | Gets or sets the number of digits in each group to the left of the decimal in percent values. |
PercentNegativePattern | Gets or sets the format pattern for negative percent values. |
PercentPositivePattern | Gets or sets the format pattern for positive percent values. |
PercentSymbol | Gets or sets the string to use as the percent symbol. |
PerMilleSymbol | Gets or sets the string to use as the per mille symbol. |
PositiveInfinitySymbol | Gets or sets the string that represents positive infinity. |
PositiveSign | Gets or sets the string that denotes that the associated number is positive. |
Methods
Clone() | Creates a shallow copy of the NumberFormatInfo object. |
---|---|
Equals(Object) | Determines whether the specified object is equal to the current object. (Inherited from Object) |
GetFormat(Type) | Gets an object of the specified type that provides a number formatting service. |
GetHashCode() | Serves as the default hash function. (Inherited from Object) |
GetInstance(IFormatProvider) | Gets the NumberFormatInfo associated with the specified IFormatProvider. |
GetType() | Gets the Type of the current instance. (Inherited from Object) |
MemberwiseClone() | Creates a shallow copy of the current Object. (Inherited from Object) |
ReadOnly(NumberFormatInfo) | Returns a read-only NumberFormatInfo wrapper. |
ToString() | Returns a string that represents the current object. (Inherited from Object) |
Applies to
See also
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