Triangle: -I switch (original) (raw)
The -I switch
- Suppresses mesh iteration numbers.
- Normally, this switch is used only when generating aDelaunay triangulation orconstrained Delaunay triangulation with no constraints on triangle quality or size.
- Suppresses the output of .node and.poly files, so your input files won't be overwritten. (If your input is a .poly file that doesn't reference a.node file, then a .node file will be written.)
- Cannot be used with the -r switch, because that would overwrite your input .ele file.
- Shouldn't be used with the -q,-a, -u, or -s switch if you are using a .node file for input, because no .node file will be written, so there will be no record of any addedSteiner points.
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