Florian Echtler | Aalborg University (original) (raw)
Papers by Florian Echtler
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems - CHI '16, 2016
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14. Fachübergreifende Konferenz für Interaktive und Kooperative Medien - Interaktiv unterwegs - Freiräume gestalten, 2014
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Proceedings of the 5th ACM SIGCHI symposium on Engineering interactive computing systems - EICS '13, 2013
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Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces - ITS '15, 2015
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Chi 13 Extended Abstracts on Human Factors in Computing Systems, Apr 27, 2013
ABSTRACT Fingers are an important interface both to the physical and the digital world. We propos... more ABSTRACT Fingers are an important interface both to the physical and the digital world. We propose research on artificial fingernails which contain tiny displays and sensors. These fingernail displays greatly supplement other input and output channels, offering novel interaction possibilities. We present three contributions: (1) the general concept and use cases for fingernail displays, (2) a technique for capturing touch events at the fingernails and interaction methods supported by this technique, and (3) an overview of relevant research questions.
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ABSTRACT Despite widespread use of touch-enabled devices, the field of software development has o... more ABSTRACT Despite widespread use of touch-enabled devices, the field of software development has only slowly adopted new interaction methods for available tools. In this paper, we present our research on RefactorPad, a code editor for editing and restructuring source code on touchscreens. Since entering and modifying code with on-screen keyboards is time-consuming, we have developed a set of gestures that take program syntax into account and support common maintenance tasks on devices such as tablets. This work presents three main contributions: 1) a test setup that enables researchers and participants to collaboratively walk through code examples in real-time; 2) the results of a user study on editing source code with both finger and pen gestures; 3) a list of operations and some design guidelines for creators of code editors or software development environments who wish to optimize their tools for touchscreens.
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Proceedings of the 28th Annual ACM Symposium on Applied Computing - SAC '13, 2013
ABSTRACT Smartphones in general and Android in particular are increasingly shifting into the focu... more ABSTRACT Smartphones in general and Android in particular are increasingly shifting into the focus of cybercriminals. For understanding the threat to security and privacy it is important for security researchers to analyze malicious software written for these systems. The exploding number of Android malware calls for automation in the analysis. In this paper, we present Mobile-Sandbox, a system designed to automatically analyze Android applications in two novel ways: (1) it combines static and dynamic analysis, i.e., results of static analysis are used to guide dynamic analysis and extend coverage of executed code, and (2) it uses specific techniques to log calls to native (i.e., "non-Java") APIs. We evaluated the system on more than 36,000 applications from Asian third-party mobile markets and found that 24% of all applications actually use native calls in their code.
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Despite increased presence of gestural and multimodal user interfaces in research as well as dail... more Despite increased presence of gestural and multimodal user interfaces in research as well as daily life, development of such systems still mostly relies on programming concepts which have emerged from classic WIMP user interfaces. This workshop proposes to explore the gap between attempts to formalize and structure development for multimodal interfaces in the research community on the one hand and the lack of adoption of these formal languages and frameworks by practitioners and other researchers on the other hand.
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International Journal of Information Security, 2014
ABSTRACT Smartphones in general and Android in particular are increasingly shifting into the focu... more ABSTRACT Smartphones in general and Android in particular are increasingly shifting into the focus of cyber criminals. For understanding the threat to security and privacy, it is important for security researchers to analyze malicious software written for these systems. The exploding number of Android malware calls for automation in the analysis. In this paper, we present Mobile-Sandbox, a system designed to automatically analyze Android applications in novel ways: First, it combines static and dynamic analysis, i.e., results of static analysis are used to guide dynamic analysis and extend coverage of executed code. Additionally, it uses specific techniques to log calls to native (i.e., “non-Java”) APIs, and last but not least it combines these results with machine-learning techniques to cluster the analyzed samples into benign and malicious ones. We evaluated the system on more than 69,000 applications from Asian third-party mobile markets and found that about 21 % of them actually use native calls in their code.
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Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces - ITS '09, 2009
Abstract The increased attention which multitouch interfaces have received in recent years is par... more Abstract The increased attention which multitouch interfaces have received in recent years is partly due to the availability of cheap sensing hardware such as FTIR-based screens. However, this method has so far required a bulky projector-camera setup behind the screen. In this paper, we present a new approach to FTIR sensing by" inverting" the setup and placing the camera in front of the screen. This allows the use of unmodified flat screens as display, thereby dramatically shrinking the space required behind the screen and ...
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Proceedings of the 28th of the international conference extended abstracts on Human factors in computing systems - CHI EA '10, 2010
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Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces - ITS '14, 2014
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Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction - TEI '12, 2012
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Proceedings of the extended abstracts of the 32nd annual ACM conference on Human factors in computing systems - CHI EA '14, 2014
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Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces - ITS '14, 2014
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Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems - CHI '16, 2016
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14. Fachübergreifende Konferenz für Interaktive und Kooperative Medien - Interaktiv unterwegs - Freiräume gestalten, 2014
Bookmarks Related papers MentionsView impact
Proceedings of the 5th ACM SIGCHI symposium on Engineering interactive computing systems - EICS '13, 2013
Bookmarks Related papers MentionsView impact
Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces - ITS '15, 2015
Bookmarks Related papers MentionsView impact
Chi 13 Extended Abstracts on Human Factors in Computing Systems, Apr 27, 2013
ABSTRACT Fingers are an important interface both to the physical and the digital world. We propos... more ABSTRACT Fingers are an important interface both to the physical and the digital world. We propose research on artificial fingernails which contain tiny displays and sensors. These fingernail displays greatly supplement other input and output channels, offering novel interaction possibilities. We present three contributions: (1) the general concept and use cases for fingernail displays, (2) a technique for capturing touch events at the fingernails and interaction methods supported by this technique, and (3) an overview of relevant research questions.
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ABSTRACT Despite widespread use of touch-enabled devices, the field of software development has o... more ABSTRACT Despite widespread use of touch-enabled devices, the field of software development has only slowly adopted new interaction methods for available tools. In this paper, we present our research on RefactorPad, a code editor for editing and restructuring source code on touchscreens. Since entering and modifying code with on-screen keyboards is time-consuming, we have developed a set of gestures that take program syntax into account and support common maintenance tasks on devices such as tablets. This work presents three main contributions: 1) a test setup that enables researchers and participants to collaboratively walk through code examples in real-time; 2) the results of a user study on editing source code with both finger and pen gestures; 3) a list of operations and some design guidelines for creators of code editors or software development environments who wish to optimize their tools for touchscreens.
Bookmarks Related papers MentionsView impact
Bookmarks Related papers MentionsView impact
Proceedings of the 28th Annual ACM Symposium on Applied Computing - SAC '13, 2013
ABSTRACT Smartphones in general and Android in particular are increasingly shifting into the focu... more ABSTRACT Smartphones in general and Android in particular are increasingly shifting into the focus of cybercriminals. For understanding the threat to security and privacy it is important for security researchers to analyze malicious software written for these systems. The exploding number of Android malware calls for automation in the analysis. In this paper, we present Mobile-Sandbox, a system designed to automatically analyze Android applications in two novel ways: (1) it combines static and dynamic analysis, i.e., results of static analysis are used to guide dynamic analysis and extend coverage of executed code, and (2) it uses specific techniques to log calls to native (i.e., "non-Java") APIs. We evaluated the system on more than 36,000 applications from Asian third-party mobile markets and found that 24% of all applications actually use native calls in their code.
Bookmarks Related papers MentionsView impact
Despite increased presence of gestural and multimodal user interfaces in research as well as dail... more Despite increased presence of gestural and multimodal user interfaces in research as well as daily life, development of such systems still mostly relies on programming concepts which have emerged from classic WIMP user interfaces. This workshop proposes to explore the gap between attempts to formalize and structure development for multimodal interfaces in the research community on the one hand and the lack of adoption of these formal languages and frameworks by practitioners and other researchers on the other hand.
Bookmarks Related papers MentionsView impact
International Journal of Information Security, 2014
ABSTRACT Smartphones in general and Android in particular are increasingly shifting into the focu... more ABSTRACT Smartphones in general and Android in particular are increasingly shifting into the focus of cyber criminals. For understanding the threat to security and privacy, it is important for security researchers to analyze malicious software written for these systems. The exploding number of Android malware calls for automation in the analysis. In this paper, we present Mobile-Sandbox, a system designed to automatically analyze Android applications in novel ways: First, it combines static and dynamic analysis, i.e., results of static analysis are used to guide dynamic analysis and extend coverage of executed code. Additionally, it uses specific techniques to log calls to native (i.e., “non-Java”) APIs, and last but not least it combines these results with machine-learning techniques to cluster the analyzed samples into benign and malicious ones. We evaluated the system on more than 69,000 applications from Asian third-party mobile markets and found that about 21 % of them actually use native calls in their code.
Bookmarks Related papers MentionsView impact
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces - ITS '09, 2009
Abstract The increased attention which multitouch interfaces have received in recent years is par... more Abstract The increased attention which multitouch interfaces have received in recent years is partly due to the availability of cheap sensing hardware such as FTIR-based screens. However, this method has so far required a bulky projector-camera setup behind the screen. In this paper, we present a new approach to FTIR sensing by" inverting" the setup and placing the camera in front of the screen. This allows the use of unmodified flat screens as display, thereby dramatically shrinking the space required behind the screen and ...
Bookmarks Related papers MentionsView impact
Proceedings of the 28th of the international conference extended abstracts on Human factors in computing systems - CHI EA '10, 2010
Bookmarks Related papers MentionsView impact
Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces - ITS '14, 2014
Bookmarks Related papers MentionsView impact
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction - TEI '12, 2012
Bookmarks Related papers MentionsView impact
Proceedings of the extended abstracts of the 32nd annual ACM conference on Human factors in computing systems - CHI EA '14, 2014
Bookmarks Related papers MentionsView impact
Proceedings of the Ninth ACM International Conference on Interactive Tabletops and Surfaces - ITS '14, 2014
Bookmarks Related papers MentionsView impact