Key class - foundation library (original) (raw)
A Key is an identifier for Widgets, Elements and SemanticsNodes.
A new widget will only be used to update an existing element if its key is the same as the key of the current widget associated with the element.
Keys must be unique amongst the Elements with the same parent.
Subclasses of Key should either subclass LocalKey or GlobalKey.
See also:
- Widget.key, which discusses how widgets use keys.
Implementers
Annotations
Constructors
Construct a ValueKey with the given String.
const
factory
Default constructor, used by subclasses.
const
Properties
The hash code for this object.
no setterinherited
A representation of the runtime type of the object.
no setterinherited
Methods
noSuchMethod(Invocation invocation)→ dynamic
Invoked when a nonexistent method or property is accessed.
inherited
A string representation of this object.
inherited
Operators
operator ==(Object other)→ bool
The equality operator.
inherited