ExpansionTileController class - material library (original) (raw)

Enables control over a single ExpansionTile's expanded/collapsed state.

It can be useful to expand or collapse an ExpansionTileprogrammatically, for example to reconfigure an existing expansion tile based on a system event. To do so, create an ExpansionTilewith an ExpansionTileController that's owned by a stateful widget or look up the tile's automatically created ExpansionTileControllerwith ExpansionTileController.of

The controller's expand and collapse methods cause the the ExpansionTile to rebuild, so they may not be called from a build method.

Constructors

ExpansionTileController()

Create a controller to be used with ExpansionTile.controller.

Properties

hashCodeint

The hash code for this object.

no setterinherited

isExpandedbool

Whether the ExpansionTile built with this controller is in expanded state.

no setter

runtimeTypeType

A representation of the runtime type of the object.

no setterinherited

Methods

collapse()→ void

Collapses the ExpansionTile that was built with this controller.

expand()→ void

Expands the ExpansionTile that was built with this controller;

noSuchMethod(Invocation invocation)→ dynamic

Invoked when a nonexistent method or property is accessed.

inherited

toString()→ String

A string representation of this object.

inherited

Operators

operator ==(Object other)→ bool

The equality operator.

inherited

Static Methods

maybeOf(BuildContext context)→ ExpansionTileController?

Finds the ExpansionTile from the closest instance of this class that encloses the given context and returns its ExpansionTileController.

of(BuildContext context)→ ExpansionTileController

Finds the ExpansionTileController for the closest ExpansionTile instance that encloses the given context.